Skip to content
Daeva Meta

Templar Build Guide

Stigmas

  1. Doom ShieldStigma Lv. 10
  2. Battlefield BannerStigma Lv. 16
  3. TauntStigma Lv. 11
  4. Noble ArmorStigma Lv. 15
Show the Whole Build Summary

Where your points go first: what almost every top player of this build has at a high level comes first.

Active Skills

Typical level · On the bar

Skill Lv. 10

  • JudgmentCoreOn the bar 100%
  • PunishmentCoreOn the bar 100%
  • PummelCoreOn the bar 99%
  • Warding StrikeCoreOn the bar 100%
  • Vicious StrikeCoreOn the bar 100%
  • Shield SmiteCoreOn the bar 100%
  • AnnihilateCoreOn the bar 100%
  • Shield RushCoreOn the bar 100%
  • PoachCoreOn the bar 100%
  • Debilitating SmashCoreOn the bar 94%

Skill Lv. 8

  • DefianceOn the bar 0%

Skill Lv. 6

  • Flash RampageOptionOn the bar 68%

Passive Skills

Typical level · Learned by

Skill Lv. 10
  • Enhance HealthLearned by: 100%
  • Insulting RoarLearned by: 100%
  • FuryLearned by: 100%
  • Punishing BenedictionLearned by: 100%
  • Ironclad DefenseLearned by: 100%
  • Impact HitLearned by: 100%
  • Block PainLearned by: 100%
  • Survival WillpowerLearned by: 100%
Skill Lv. 8
  • Warding ShieldLearned by: 100%
  • Guarding SealLearned by: 100%

Stigmas

  • Doom ShieldSlot 1Stigma Lv. 10Equipped by 95%
  • Battlefield BannerSlot 2Stigma Lv. 16Equipped by 90%
  • TauntSlot 3Stigma Lv. 11Equipped by 84%
  • Noble ArmorSlot 4Stigma Lv. 15Equipped by 83%
  • Shield of ProtectionOptionStigma Lv. 7Equipped by 64%
  • Empyrean Lord's PunishmentOptionStigma Lv. 1Equipped by 52%
  • GrappleOptionStigma Lv. 1Equipped by 50%
  • Nezekan's ShieldOptionStigma Lv. 1Equipped by 35%
  • Executing BladeOptionStigma Lv. 1Equipped by 34%
  • Second SkinStigma Lv. 1Equipped by 19%
  • Comrade in ArmsStigma Lv. 1Equipped by 16%
  • Armor of BalanceStigma Lv. 1Equipped by 8%
  • Assault FuryStigma Lv. 1Equipped by 1%
  • Typical level: the trained level, estimated as the level on the character page minus the Daevanion skill nodes. Bonuses from arcana and gear are not visible, so it can be a little high.
  • Stigma level: the median level of the top players who equip the stigma.
  • Specializations are not shown on the character pages, so this guide can’t include them.

How This Guide Is Made

From the builds of the top 88 Templar players by combat power (122,216–182,809), read between 12 Oct 2026 and 13 Oct 2026. Updated

Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).

Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.

Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.

Most used does not always mean strongest.

Game Values Used16 confirmed in game, 8 assumed

Assumed

Not checked in game yet. When a value is checked, every guide is recomputed with it.

  • Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
  • Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
  • Skill points from level-ups by the level cap: 203
  • Skill points from sealed dungeons and regional quests: about 181, spread from level 10
  • Stigma slots open at character levels 22 / 27 / 32 / 37
  • Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
  • Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
  • While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)

Confirmed in game

  • Highest character level: 45
  • Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
  • A node opens next to the start or an open node (up, down, left or right)
  • Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
  • Paid with its own currency instead of crystals: Azphel
  • 4 crystals per level from level 12 (117 by level 40)
  • The Daevanion boards have no presets
  • Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
  • Every skill unlocks with the character level alone, without a quest
  • Skill presets: 3 (the character pages show only the active one)
  • Specialization slots per skill: 3
  • Specialization options unlock at skill levels 8 / 12 / 16
  • Stigma slots: 4
  • Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
  • Stigma specializations at stigma levels 5 / 10 / 15 / 20
  • Arcana opens at character level 45

Spotted a data error? Tell us

How the top 100 are chosen