Templar Build Guide
Stigmas
Doom ShieldStigma Lv. 10
Battlefield BannerStigma Lv. 16
TauntStigma Lv. 11
Noble ArmorStigma Lv. 15
Pick your level to see what to do. Until then you see level 45, the finished build.
At Level 45
New at This Level
- The Azphel board opensShow Path
- Arcana opens: equip the cards from the build summary
Spend Your PointsNot checked in game yet: the number of skill points, the character level each skill level needs, stigma points and their costs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
FurySkill level 9 → 10 · 4 skill points
Guarding SealSkill level 6 → 7 · 2 skill points
DefianceSkill level 6 → 7 · 2 skill points
Survival WillpowerSkill level 7 → 8 · 4 skill points
Battlefield BannerStigma level 5 → 6 · 2 stigma points- TrinielPath steps 13–15 · 5 crystals1 stat node, Enhance Health +1, Insulting Roar +1Show Path
Your Build at Level 45Not checked in game yet: the number of skill points, the character level each skill level needs, stigma points and their costs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
- Stigmas
Doom ShieldStigma Lv. 10
Battlefield BannerStigma Lv. 6
TauntStigma Lv. 5
Noble ArmorStigma Lv. 3
- Daevanion
Judgment10
Punishment10
Pummel10
Warding Strike10
Vicious Strike10
Annihilate10
Shield Smite10
Shield Rush10
Poach10
Debilitating Smash8
Defiance7
Flash Rampage4
Fury10
Enhance Health10
Insulting Roar10
Punishing Benediction10
Ironclad Defense10
Impact Hit10
Block Pain8
Survival Willpower8
Warding Shield7
Guarding Seal7
Skill levelsJudgment 10 · Punishment 10 · Pummel 10 …
By Level 45
- Skill points
- 0 of 384 unspent
- Stigma points
- 0 of 30 unspent
- Crystals
- 0 of 137 unspent
- The plan counts 384 skill points by level 45: from level-ups, sealed dungeons and regional quests. With fewer points the order stays the same, you just get there later. Not checked in game yet: the number of skill points. All values the guide uses are listed at the bottom of the page.
- Built from the final builds of level-45 players: it shows what to raise first, not the order they really took.
Full Plan: Level 1 to 45Not checked in game yet: the levels of the stigma slots, the number of skill points, the character level each skill level needs, stigma points and their costs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
Levels 1–11
- Level 1
- New
- Vicious Strike, Pummel, Poach, Enhance Health
- Level 3
- New
- Shield Smite
- Level 4
- New
- Judgment
- Skill levels
- Vicious Strike 1 → 2
- Level 5
- New
- Flash Rampage
- Skill levels
- Poach 1 → 2, Enhance Health 1 → 2, Shield Smite 1 → 2
- Level 6
- New
- Warding Shield
- Skill levels
- Judgment 1 → 2, Warding Shield 1 → 2
- Level 7
- New
- Debilitating Smash
- Skill levels
- Pummel 1 → 2, Debilitating Smash 1 → 2, Vicious Strike 2 → 3
- Level 8
- New
- Warding Strike
- Skill levels
- Warding Strike 1 → 2, Poach 2 → 3
- Level 9
- New
- Punishing Benediction
- Skill levels
- Punishing Benediction 1 → 2, Enhance Health 2 → 3, Shield Smite 2 → 3
- Level 10
- New
- Shield Rush
- Skill levels
- Shield Rush 1 → 2, Judgment 2 → 3
- Level 11
- New
- Ironclad Defense
- Skill levels
- Ironclad Defense 1 → 2, Warding Strike 2 → 3, Pummel 2 → 3, Warding Shield 2 → 3, Debilitating Smash 2 → 3, Vicious Strike 3 → 4, Poach 3 → 4, Shield Smite 3 → 4, Judgment 3 → 4, Enhance Health 3 → 4
Levels 12–19
- Level 12
- New
- The Nezekan board opens, Annihilate
- Skill levels
- Annihilate 1 → 2, Punishing Benediction 2 → 3, Pummel 3 → 4, Vicious Strike 4 → 5, Poach 4 → 5, Enhance Health 4 → 5
- Path steps
- Nezekan 1–4 · 4 stat nodes
- Level 13
- New
- Guarding Seal
- Skill levels
- Guarding Seal 1 → 2, Shield Rush 2 → 3, Judgment 4 → 5, Shield Smite 4 → 5, Pummel 4 → 5, Vicious Strike 5 → 6
- Path steps
- Nezekan 5–7 · 2 stat nodes, Pummel +1
- Level 14
- New
- Punishment
- Skill levels
- Punishment 1 → 2, Ironclad Defense 2 → 3, Warding Strike 3 → 4, Enhance Health 5 → 6, Pummel 5 → 6, Poach 5 → 6, Flash Rampage 1 → 2
- Path steps
- Nezekan 8–9 · 1 stat node, Vicious Strike +1
- Level 15
- New
- Impact Hit
- Skill levels
- Impact Hit 1 → 2, Annihilate 2 → 3, Punishing Benediction 3 → 4, Shield Smite 5 → 6, Warding Shield 3 → 5, Debilitating Smash 3 → 4, Flash Rampage 2 → 3
- Path steps
- Nezekan 10–12 · 2 stat nodes, Ironclad Defense +1
- Level 16
- New
- Defiance
- Skill levels
- Guarding Seal 2 → 3, Shield Rush 3 → 4, Judgment 5 → 6, Vicious Strike 6 → 7, Enhance Health 6 → 7
- Path steps
- Nezekan 13–15 · 3 stat nodes
- Level 17
- New
- Insulting Roar
- Skill levels
- Insulting Roar 1 → 2, Punishment 2 → 3, Ironclad Defense 3 → 4, Warding Strike 4 → 5, Pummel 6 → 7, Poach 6 → 7, Defiance 1 → 2
- Path steps
- Nezekan 16–17 · 1 stat node, Punishing Benediction +1
- Level 18
- Skill levels
- Impact Hit 2 → 3, Annihilate 3 → 4, Punishing Benediction 4 → 5, Shield Smite 6 → 7, Debilitating Smash 4 → 5, Flash Rampage 3 → 4
- Path steps
- Nezekan 18 · Cooldown Reduction
- Level 19
- Skill levels
- Shield Rush 4 → 5, Judgment 6 → 7, Vicious Strike 7 → 8, Enhance Health 7 → 8
- Path steps
- Nezekan 19–21 · 1 stat node, Punishment +1, Enhance Health +1
Levels 20–29
- Level 20
- New
- The Zikel board opens
- Skill levels
- Insulting Roar 2 → 3, Punishment 3 → 4, Ironclad Defense 4 → 5, Warding Strike 5 → 6
- Path steps
- Zikel 1–3 · 3 stat nodes
- Level 21
- New
- Fury
- Skill levels
- Fury 1 → 2, Impact Hit 3 → 4, Annihilate 4 → 5, Punishing Benediction 5 → 6, Pummel 7 → 8
- Path steps
- Zikel 4–6 · 1 stat node, Fury +1, Insulting Roar +1
- Level 22
- New
- Stigma slot 1 opens
- Skill levels
- Shield Rush 5 → 6, Judgment 7 → 8, Shield Smite 7 → 8
- Stigmas
- Doom Shield, Doom Shield 0 → 1
- Path steps
- Zikel 7–8 · 2 stat nodes
- Level 23
- New
- Survival Willpower
- Skill levels
- Survival Willpower 1 → 3, Insulting Roar 3 → 4, Punishment 4 → 5, Ironclad Defense 5 → 6, Warding Strike 6 → 7, Vicious Strike 8 → 9
- Stigmas
- Doom Shield 1 → 2
- Path steps
- Zikel 9–12 · 3 stat nodes, Pummel +1
- Level 24
- Skill levels
- Fury 2 → 3, Impact Hit 4 → 5, Annihilate 5 → 6, Punishing Benediction 6 → 7
- Stigmas
- Doom Shield 2 → 3
- Path steps
- Zikel 13 · Damage Boost
- Level 25
- New
- Block Pain
- Skill levels
- Block Pain 1 → 6, Shield Rush 6 → 7, Judgment 8 → 9
- Stigmas
- Doom Shield 3 → 4
- Path steps
- Zikel 14–15 · 1 stat node, Punishment +1
- Level 26
- Skill levels
- Insulting Roar 4 → 5, Punishment 5 → 6, Ironclad Defense 6 → 7, Warding Strike 7 → 8
- Stigmas
- Doom Shield 4 → 5
- Path steps
- Zikel 16–18 · 2 stat nodes, Impact Hit +1
- Level 27
- New
- Stigma slot 2 opens
- Skill levels
- Fury 3 → 4, Impact Hit 5 → 6, Annihilate 6 → 7, Punishing Benediction 7 → 8
- Stigmas
- Battlefield Banner, Battlefield Banner 0 → 1
- Path steps
- Zikel 19–20 · 1 stat node, Annihilate +1
- Level 28
- Skill levels
- Shield Rush 7 → 8, Enhance Health 8 → 9, Pummel 8 → 9
- Stigmas
- Battlefield Banner 1 → 2
- Path steps
- Nezekan 22–23 · 2 stat nodesZikel 21–22 · 2 stat nodes
- Level 29
- Skill levels
- Insulting Roar 5 → 6, Punishment 6 → 7, Ironclad Defense 7 → 8
- Stigmas
- Battlefield Banner 2 → 3
- Path steps
- Zikel 23 · Fury +1
Levels 30–39
- Level 30
- New
- The Vaizel board opens
- Skill levels
- Fury 4 → 5, Impact Hit 6 → 7, Annihilate 7 → 8, Warding Strike 8 → 9
- Stigmas
- Battlefield Banner 3 → 4
- Path steps
- Vaizel 1–5 · 4 stat nodes, Impact Hit +1
- Level 31
- Skill levels
- Punishing Benediction 8 → 9, Shield Smite 8 → 9, Judgment 9 → 10
- Stigmas
- Battlefield Banner 4 → 5
- Path steps
- Vaizel 6–7 · 1 stat node, Punishment +1
- Level 32
- New
- Stigma slot 3 opens
- Skill levels
- Insulting Roar 6 → 7, Punishment 7 → 8, Ironclad Defense 8 → 9
- Stigmas
- Taunt, Taunt 0 → 1
- Path steps
- Vaizel 8–9 · 1 stat node, Annihilate +1
- Level 33
- Skill levels
- Fury 5 → 6, Impact Hit 7 → 8, Annihilate 8 → 9
- Stigmas
- Taunt 1 → 2
- Path steps
- Vaizel 10–12 · 3 stat nodes
- Level 34
- Skill levels
- Pummel 9 → 10, Enhance Health 9 → 10, Warding Strike 9 → 10
- Stigmas
- Taunt 2 → 3
- Path steps
- Vaizel 13–14 · 1 stat node, Enhance Health +1
- Level 35
- Skill levels
- Insulting Roar 7 → 8, Punishment 8 → 9, Vicious Strike 9 → 10
- Stigmas
- Taunt 3 → 4
- Path steps
- Vaizel 15–16 · 1 stat node, Critical Damage Boost
- Level 36
- Skill levels
- Fury 6 → 7, Impact Hit 8 → 9, Punishing Benediction 9 → 10
- Stigmas
- Taunt 4 → 5
- Path steps
- Vaizel 17–18 · 1 stat node, Fury +1
- Level 37
- New
- Stigma slot 4 opens
- Skill levels
- Annihilate 9 → 10, Shield Smite 9 → 10, Defiance 2 → 3, Survival Willpower 3 → 5, Guarding Seal 3 → 4
- Stigmas
- Noble Armor, Noble Armor 0 → 1
- Path steps
- Vaizel 19–21 · 2 stat nodes, Judgment +1
- Level 38
- Skill levels
- Insulting Roar 8 → 9, Punishment 9 → 10, Guarding Seal 4 → 5
- Stigmas
- Noble Armor 1 → 2
- Path steps
- Vaizel 22 · Vicious Strike +1
- Level 39
- Skill levels
- Fury 7 → 8, Debilitating Smash 5 → 7, Survival Willpower 5 → 6, Block Pain 6 → 7
- Stigmas
- Noble Armor 2 → 3
- Path steps
- Nezekan 24 · Debilitating Smash +1Zikel 24–25 · 2 stat nodesVaizel 23 · 1 stat node
Levels 40–44
- Level 40
- New
- The Triniel board opens
- Skill levels
- Poach 7 → 8, Block Pain 7 → 8, Debilitating Smash 7 → 8
- Stigmas
- Doom Shield 5 → 6
- Path steps
- Triniel 1–2 · 2 stat nodes
- Level 41
- Skill levels
- Insulting Roar 9 → 10, Shield Rush 8 → 9
- Stigmas
- Doom Shield 6 → 7
- Path steps
- Triniel 3–6 · 3 stat nodes, Judgment +1
- Level 42
- Skill levels
- Fury 8 → 9, Poach 8 → 9, Ironclad Defense 9 → 10
- Stigmas
- Doom Shield 7 → 8
- Path steps
- Triniel 7–8 · 2 stat nodes
- Level 43
- Skill levels
- Impact Hit 9 → 10, Shield Rush 9 → 10, Poach 9 → 10, Defiance 3 → 5
- Stigmas
- Doom Shield 8 → 9
- Path steps
- Triniel 9–11 · 2 stat nodes, Vicious Strike +1
- Level 44
- Skill levels
- Warding Shield 5 → 7, Guarding Seal 5 → 6, Defiance 5 → 6, Survival Willpower 6 → 7
- Stigmas
- Doom Shield 9 → 10
- Path steps
- Triniel 12 · Multi-Hit Chance
Level 45
- Level 45
- New
- The Azphel board opens, Arcana opens: equip the cards from the build summary
- Skill levels
- Fury 9 → 10, Guarding Seal 6 → 7, Defiance 6 → 7, Survival Willpower 7 → 8
- Stigmas
- Battlefield Banner 5 → 6
- Path steps
- Triniel 13–15 · 1 stat node, Enhance Health +1, Insulting Roar +1
How This Guide Is Made
From the builds of the top 86 Templar players by combat power (123,932–182,809), read between 12 Oct 2026 and 13 Oct 2026. Updated
Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).
Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.
Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.
Most used does not always mean strongest.
Game Values Used16 confirmed in game, 8 assumed
Assumed
Not checked in game yet. When a value is checked, every guide is recomputed with it.
- Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
- Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
- Skill points from level-ups by the level cap: 203
- Skill points from sealed dungeons and regional quests: about 181, spread from level 10
- Stigma slots open at character levels 22 / 27 / 32 / 37
- Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
- Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
- While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)
Confirmed in game
- Highest character level: 45
- Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
- A node opens next to the start or an open node (up, down, left or right)
- Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
- Paid with its own currency instead of crystals: Azphel
- 4 crystals per level from level 12 (117 by level 40)
- The Daevanion boards have no presets
- Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
- Every skill unlocks with the character level alone, without a quest
- Skill presets: 3 (the character pages show only the active one)
- Specialization slots per skill: 3
- Specialization options unlock at skill levels 8 / 12 / 16
- Stigma slots: 4
- Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
- Stigma specializations at stigma levels 5 / 10 / 15 / 20
- Arcana opens at character level 45
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