Ranger Build Guide
Stigmas
Vaizel's AuthorityStigma Lv. 20
Supporting FireStigma Lv. 10
Bow of BlessingStigma Lv. 15
Griffon ArrowStigma Lv. 10
Where your points go first: what almost every top player of this build has at a high level comes first.
Active Skills
Typical level · On the bar
Skill Lv. 10
Tempest ShotCoreOn the bar 100%
Gale ArrowCoreOn the bar 100%
DeadshotCoreOn the bar 100%
SnipeCoreOn the bar 100%
Drill DartCoreOn the bar 100%
Burst ArrowCoreOn the bar 100%
Marking ShotCoreOn the bar 100%
Snare ShotCoreOn the bar 100%
Skill Lv. 9
Explosion TrapCoreOn the bar 97%
DefianceOn the bar 0%
Skill Lv. 8
Suppressing ArrowCoreOn the bar 89%
Skill Lv. 4
Arrow ScattershotOptionOn the bar 67%
Passive Skills
Typical level · Learned by
- Skill Lv. 10
Focused EyeLearned by: 100%
Hunter's ResolveLearned by: 100%
Hunter's SoulLearned by: 100%
Concentrated FireLearned by: 100%
Rooting EyeLearned by: 100%
Melee FireLearned by: 100%
Vigilant EyeLearned by: 100%
Wind VigorLearned by: 100%
- Skill Lv. 8
Revitalization ContractLearned by: 100%
- Skill Lv. 7
Unyielding ResolveLearned by: 100%
Stigmas
Vaizel's AuthoritySlot 1Stigma Lv. 20Equipped by 100%
Supporting FireSlot 2Stigma Lv. 10Equipped by 100%
Bow of BlessingSlot 3Stigma Lv. 15Equipped by 99%
Griffon ArrowSlot 4Stigma Lv. 10Equipped by 80%
Explosive ArrowOptionStigma Lv. 4Equipped by 42%
Mother Nature's BreathOptionStigma Lv. 1Equipped by 29%
Ambush KickOptionStigma Lv. 1Equipped by 28%
Sealing ArrowStigma Lv. 1Equipped by 21%
Arrow StormStigma Lv. 1Equipped by 16%
Ensnaring TrapStigma Lv. 1Equipped by 13%
Illusory ArrowStigma Lv. 1Equipped by 11%
StealthStigma Lv. 1Equipped by 7%
- Typical level: the trained level, estimated as the level on the character page minus the Daevanion skill nodes. Bonuses from arcana and gear are not visible, so it can be a little high.
- Stigma level: the median level of the top players who equip the stigma.
- Specializations are not shown on the character pages, so this guide can’t include them.
How This Guide Is Made
From the builds of the top 76 Ranger players by combat power (128,607–201,970), read between 12 Oct 2026 and 13 Oct 2026. Updated
Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).
Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.
Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.
Most used does not always mean strongest.
Game Values Used16 confirmed in game, 8 assumed
Assumed
Not checked in game yet. When a value is checked, every guide is recomputed with it.
- Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
- Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
- Skill points from level-ups by the level cap: 203
- Skill points from sealed dungeons and regional quests: about 181, spread from level 10
- Stigma slots open at character levels 22 / 27 / 32 / 37
- Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
- Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
- While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)
Confirmed in game
- Highest character level: 45
- Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
- A node opens next to the start or an open node (up, down, left or right)
- Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
- Paid with its own currency instead of crystals: Azphel
- 4 crystals per level from level 12 (117 by level 40)
- The Daevanion boards have no presets
- Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
- Every skill unlocks with the character level alone, without a quest
- Skill presets: 3 (the character pages show only the active one)
- Specialization slots per skill: 3
- Specialization options unlock at skill levels 8 / 12 / 16
- Stigma slots: 4
- Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
- Stigma specializations at stigma levels 5 / 10 / 15 / 20
- Arcana opens at character level 45
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