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Ranger Build Guide

Stigmas

  1. Vaizel's AuthorityStigma Lv. 20
  2. Bow of BlessingStigma Lv. 15
  3. Supporting FireStigma Lv. 10
  4. Griffon ArrowStigma Lv. 10
Show the Whole Build Summary

At Level 20

New at This Level

Spend Your Points

  • Rooting EyeSkill level 2 → 3 · 1 skill point
  • DeadshotSkill level 3 → 4 · 1 skill point
  • Focused EyeSkill level 4 → 5 · 2 skill points
  • Tempest ShotSkill level 7 → 8 · 4 skill points
  • ZikelPath steps 1–3 · 3 crystals3 stat nodesShow Path

Your Build at Level 20

Stigmas

Nothing yet

Daevanion
Skill levelsSnipe 8 · Tempest Shot 8 · Gale Arrow 6 …
  • Snipe8
  • Tempest Shot8
  • Gale Arrow6
  • Deadshot4
  • Drill Dart7
  • Burst Arrow5
  • Marking Shot7
  • Snare Shot7
  • Explosion Trap5
  • Defiance2
  • Suppressing Arrow4
  • Arrow Scattershot3
  • Focused Eye5
  • Hunter's Resolve4
  • Concentrated Fire6
  • Rooting Eye3
  • Vigilant Eye7
  • Wind Vigor5
  • Unyielding Resolve3
By Level 20
Skill points
1 of 113 unspent
Stigma points
0 of 0 unspent
Crystals
1 of 37 unspent

Save Skill Points For

  • Melee FireSkill Lv. 2 from level 21 · 1 skill point
  • Concentrated FireSkill Lv. 7 from level 21 · 2 skill points
  • Marking ShotSkill Lv. 8 from level 21 · 4 skill points

Coming Up

  • The plan counts 384 skill points by level 45: from level-ups, sealed dungeons and regional quests. With fewer points the order stays the same, you just get there later.
  • Built from the final builds of level-45 players: it shows what to raise first, not the order they really took.
Full Plan: Level 1 to 45
Levels 1–11
  1. Level 1
    New
    Snipe, Snare Shot, Tempest Shot, Vigilant Eye
  2. Level 3
    New
    Marking Shot
  3. Level 4
    New
    Drill Dart
    Skill levels
    Snipe 1 → 2
  4. Level 5
    New
    Arrow Scattershot
    Skill levels
    Snare Shot 1 → 2, Tempest Shot 1 → 2, Vigilant Eye 1 → 2
  5. Level 6
    New
    Concentrated Fire
    Skill levels
    Marking Shot 1 → 2, Drill Dart 1 → 2
  6. Level 7
    New
    Gale Arrow
    Skill levels
    Concentrated Fire 1 → 2, Gale Arrow 1 → 2, Snipe 2 → 3
  7. Level 8
    New
    Explosion Trap
    Skill levels
    Snare Shot 2 → 3, Tempest Shot 2 → 3
  8. Level 9
    New
    Wind Vigor
    Skill levels
    Wind Vigor 1 → 2, Marking Shot 2 → 3, Drill Dart 2 → 3
  9. Level 10
    New
    Burst Arrow
    Skill levels
    Burst Arrow 1 → 2, Concentrated Fire 2 → 3
  10. Level 11
    New
    Focused Eye
    Skill levels
    Focused Eye 1 → 2, Gale Arrow 2 → 3, Vigilant Eye 2 → 4, Snipe 3 → 4, Snare Shot 3 → 4, Tempest Shot 3 → 4, Marking Shot 3 → 4, Drill Dart 3 → 4
Levels 12–19
  1. Level 12
    New
    The Nezekan board opens, Suppressing Arrow
    Skill levels
    Suppressing Arrow 1 → 2, Wind Vigor 2 → 3, Concentrated Fire 3 → 4, Snipe 4 → 5, Snare Shot 4 → 5, Tempest Shot 4 → 5
    Path steps
    Nezekan 1–3 · 3 stat nodes
  2. Level 13
    New
    Hunter's Resolve
    Skill levels
    Hunter's Resolve 1 → 2, Burst Arrow 2 → 3, Gale Arrow 3 → 4, Marking Shot 4 → 5, Drill Dart 4 → 5, Vigilant Eye 4 → 5, Snipe 5 → 6
    Path steps
    Nezekan 4–7 · 3 stat nodes, Tempest Shot +1
  3. Level 14
    New
    Deadshot
    Skill levels
    Deadshot 1 → 2, Focused Eye 2 → 3, Tempest Shot 5 → 6, Snare Shot 5 → 6, Vigilant Eye 5 → 6, Explosion Trap 1 → 2, Arrow Scattershot 1 → 2
    Path steps
    Nezekan 8–9 · 1 stat node, Drill Dart +1
  4. Level 15
    New
    Unyielding Resolve
    Skill levels
    Unyielding Resolve 1 → 2, Wind Vigor 3 → 4, Concentrated Fire 4 → 5, Marking Shot 5 → 6, Explosion Trap 2 → 4, Suppressing Arrow 2 → 3, Arrow Scattershot 2 → 3
    Path steps
    Nezekan 10–11 · 2 stat nodes
  5. Level 16
    New
    Defiance
    Skill levels
    Defiance 1 → 2, Hunter's Resolve 2 → 3, Burst Arrow 3 → 4, Gale Arrow 4 → 5, Drill Dart 5 → 6, Snipe 6 → 7
    Path steps
    Nezekan 12–14 · 2 stat nodes, Combat Speed
  6. Level 17
    New
    Rooting Eye
    Skill levels
    Rooting Eye 1 → 2, Deadshot 2 → 3, Focused Eye 3 → 4, Tempest Shot 6 → 7, Snare Shot 6 → 7, Vigilant Eye 6 → 7
    Path steps
    Nezekan 15–16 · 1 stat node, Snipe +1
  7. Level 18
    Skill levels
    Wind Vigor 4 → 5, Concentrated Fire 5 → 6, Marking Shot 6 → 7, Unyielding Resolve 2 → 3, Suppressing Arrow 3 → 4, Explosion Trap 4 → 5
    Path steps
    Nezekan 17–19 · 2 stat nodes, Hunter's Resolve +1
  8. Level 19
    Skill levels
    Hunter's Resolve 3 → 4, Burst Arrow 4 → 5, Gale Arrow 5 → 6, Drill Dart 6 → 7, Snipe 7 → 8
    Path steps
    Nezekan 20–22 · 2 stat nodes, Focused Eye +1
Levels 20–29
  1. Level 20
    New
    The Zikel board opens
    Skill levels
    Rooting Eye 2 → 3, Deadshot 3 → 4, Focused Eye 4 → 5, Tempest Shot 7 → 8
    Path steps
    Zikel 1–3 · 3 stat nodes
  2. Level 21
    New
    Melee Fire
    Skill levels
    Melee Fire 1 → 2, Concentrated Fire 6 → 7, Marking Shot 7 → 8, Snare Shot 7 → 8
    Path steps
    Zikel 4–6 · 2 stat nodes, Rooting Eye +1
  3. Level 22
    New
    Stigma slot 1 opens
    Skill levels
    Hunter's Resolve 4 → 5, Burst Arrow 5 → 6, Gale Arrow 6 → 7, Drill Dart 7 → 8
    Stigmas
    Vaizel's Authority, Vaizel's Authority 0 → 1
    Path steps
    Zikel 7–9 · 2 stat nodes, Tempest Shot +1
  4. Level 23
    New
    Revitalization Contract
    Skill levels
    Revitalization Contract 1 → 4, Rooting Eye 3 → 4, Deadshot 4 → 5, Focused Eye 5 → 6
    Stigmas
    Vaizel's Authority 1 → 2
    Path steps
    Zikel 10 · 1 stat node
  5. Level 24
    Skill levels
    Melee Fire 2 → 3, Concentrated Fire 7 → 8, Vigilant Eye 7 → 8
    Stigmas
    Vaizel's Authority 2 → 3
    Path steps
    Zikel 11–12 · 1 stat node, Damage Boost
  6. Level 25
    New
    Hunter's Soul
    Skill levels
    Hunter's Soul 1 → 7, Hunter's Resolve 5 → 6, Burst Arrow 6 → 7
    Stigmas
    Vaizel's Authority 3 → 4
    Path steps
    Zikel 13–15 · 1 stat node, Deadshot +1, Hunter's Soul +1
  7. Level 26
    Skill levels
    Rooting Eye 4 → 5, Deadshot 5 → 6, Focused Eye 6 → 7, Gale Arrow 7 → 8
    Stigmas
    Vaizel's Authority 4 → 5
    Path steps
    Zikel 16–17 · 2 stat nodes
  8. Level 27
    New
    Stigma slot 2 opens
    Skill levels
    Melee Fire 3 → 4, Hunter's Soul 7 → 8, Snipe 8 → 9
    Stigmas
    Bow of Blessing, Bow of Blessing 0 → 1
    Path steps
    Zikel 18–21 · 3 stat nodes, Burst Arrow +1
  9. Level 28
    Skill levels
    Hunter's Resolve 6 → 7, Burst Arrow 7 → 8, Tempest Shot 8 → 9
    Stigmas
    Bow of Blessing 1 → 2
    Path steps
    Nezekan 23 · 1 stat nodeZikel 22 · Drill Dart +1
  10. Level 29
    Skill levels
    Rooting Eye 5 → 6, Deadshot 6 → 7, Focused Eye 7 → 8, Gale Arrow 8 → 9
    Stigmas
    Bow of Blessing 2 → 3
    Path steps
    Nezekan 24–25 · 1 stat node, Gale Arrow +1
Levels 30–39
  1. Level 30
    New
    The Vaizel board opens
    Skill levels
    Melee Fire 4 → 5, Hunter's Soul 8 → 9, Drill Dart 8 → 9
    Stigmas
    Bow of Blessing 3 → 4
    Path steps
    Vaizel 1–4 · 4 stat nodes
  2. Level 31
    Skill levels
    Hunter's Resolve 7 → 8, Burst Arrow 8 → 9, Marking Shot 8 → 9
    Stigmas
    Bow of Blessing 4 → 5
    Path steps
    Vaizel 5–6 · 1 stat node, Deadshot +1
  3. Level 32
    New
    Stigma slot 3 opens
    Skill levels
    Rooting Eye 6 → 7, Deadshot 7 → 8, Focused Eye 8 → 9
    Stigmas
    Supporting Fire, Supporting Fire 0 → 1
    Path steps
    Vaizel 7–9 · 2 stat nodes, Hunter's Soul +1
  4. Level 33
    Skill levels
    Melee Fire 5 → 6, Concentrated Fire 8 → 9, Snare Shot 8 → 9
    Stigmas
    Supporting Fire 1 → 2
    Path steps
    Vaizel 10–11 · 1 stat node, Burst Arrow +1
  5. Level 34
    Skill levels
    Hunter's Resolve 8 → 9, Snipe 9 → 10, Tempest Shot 9 → 10
    Stigmas
    Supporting Fire 2 → 3
    Path steps
    Vaizel 12–13 · 2 stat nodes
  6. Level 35
    Skill levels
    Rooting Eye 7 → 8, Deadshot 8 → 9, Gale Arrow 9 → 10
    Stigmas
    Supporting Fire 3 → 4
    Path steps
    Vaizel 14–16 · 2 stat nodes, Critical Damage Boost
  7. Level 36
    Skill levels
    Melee Fire 6 → 7, Focused Eye 9 → 10, Hunter's Soul 9 → 10
    Stigmas
    Supporting Fire 4 → 5
    Path steps
    Vaizel 17–18 · 2 stat nodes
  8. Level 37
    New
    Stigma slot 4 opens
    Skill levels
    Hunter's Resolve 9 → 10, Drill Dart 9 → 10, Concentrated Fire 9 → 10
    Stigmas
    Griffon Arrow, Griffon Arrow 0 → 1
    Path steps
    Vaizel 19–21 · 2 stat nodes, Tempest Shot +1
  9. Level 38
    Skill levels
    Rooting Eye 8 → 9, Deadshot 9 → 10, Burst Arrow 9 → 10
    Stigmas
    Griffon Arrow 1 → 2
    Path steps
    Vaizel 22–23 · 1 stat node, Focused Eye +1
  10. Level 39
    Skill levels
    Marking Shot 9 → 10, Defiance 2 → 5, Unyielding Resolve 3 → 4, Revitalization Contract 4 → 5
    Stigmas
    Griffon Arrow 2 → 3
    Path steps
    Zikel 23 · 1 stat nodeVaizel 24 · Snipe +1
Levels 40–44
  1. Level 40
    New
    The Triniel board opens
    Skill levels
    Wind Vigor 5 → 7, Defiance 5 → 7, Revitalization Contract 5 → 7
    Stigmas
    Vaizel's Authority 5 → 6
    Path steps
    Triniel 1–4 · 4 stat nodes
  2. Level 41
    Skill levels
    Rooting Eye 9 → 10, Melee Fire 7 → 8
    Stigmas
    Vaizel's Authority 6 → 7
    Path steps
    Triniel 5–7 · 1 stat node, Gale Arrow +1, Hunter's Resolve +1
  3. Level 42
    Skill levels
    Wind Vigor 7 → 8, Vigilant Eye 8 → 9, Melee Fire 8 → 9
    Stigmas
    Vaizel's Authority 7 → 8
    Path steps
    Triniel 8–9 · 1 stat node, Drill Dart +1
  4. Level 43
    Skill levels
    Wind Vigor 8 → 9, Snare Shot 9 → 10, Vigilant Eye 9 → 10, Suppressing Arrow 4 → 5
    Stigmas
    Vaizel's Authority 8 → 9
    Path steps
    Triniel 10–13 · 4 stat nodes
  5. Level 44
    Skill levels
    Unyielding Resolve 4 → 6, Explosion Trap 5 → 7, Suppressing Arrow 5 → 7
    Stigmas
    Vaizel's Authority 9 → 10
    Path steps
    Triniel 14–15 · 1 stat node, Snipe +1
Level 45
  1. Level 45
    New
    The Azphel board opens, Arcana opens: equip the cards from the build summary
    Skill levels
    Melee Fire 9 → 10, Defiance 7 → 8
    Stigmas
    Bow of Blessing 5 → 6
    Path steps
    Triniel 16–17 · 2 stat nodes

Next: Skills

How This Guide Is Made

From the builds of the top 83 Ranger players by combat power (130,885–201,970), read between 12 Oct 2026 and 13 Oct 2026. Updated

Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).

Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.

Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.

Most used does not always mean strongest.

Game Values Used16 confirmed in game, 8 assumed

Assumed

Not checked in game yet. When a value is checked, every guide is recomputed with it.

  • Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
  • Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
  • Skill points from level-ups by the level cap: 203
  • Skill points from sealed dungeons and regional quests: about 181, spread from level 10
  • Stigma slots open at character levels 22 / 27 / 32 / 37
  • Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
  • Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
  • While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)

Confirmed in game

  • Highest character level: 45
  • Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
  • A node opens next to the start or an open node (up, down, left or right)
  • Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
  • Paid with its own currency instead of crystals: Azphel
  • 4 crystals per level from level 12 (117 by level 40)
  • The Daevanion boards have no presets
  • Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
  • Every skill unlocks with the character level alone, without a quest
  • Skill presets: 3 (the character pages show only the active one)
  • Specialization slots per skill: 3
  • Specialization options unlock at skill levels 8 / 12 / 16
  • Stigma slots: 4
  • Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
  • Stigma specializations at stigma levels 5 / 10 / 15 / 20
  • Arcana opens at character level 45