Ranger Build Guide
Stigmas
Vaizel's AuthorityStigma Lv. 20
Bow of BlessingStigma Lv. 15
Supporting FireStigma Lv. 13
Griffon ArrowStigma Lv. 10
At Level 12
New at This Level
- The Nezekan board opensShow Path
Suppressing ArrowNew skill
Spend Your PointsNot checked in game yet: the number of skill points, the character level each skill level needs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
Wind VigorSkill level 2 → 3 · 1 skill point
Concentrated FireSkill level 3 → 4 · 1 skill point
SnipeSkill level 4 → 5 · 2 skill points
Snare ShotSkill level 4 → 5 · 2 skill points
Tempest ShotSkill level 4 → 5 · 2 skill points
Marking ShotSkill level 4 → 5 · 2 skill points- NezekanPath steps 1–3 · 3 crystals3 stat nodesShow Path
Your Build at Level 12Not checked in game yet: the number of skill points, the character level each skill level needs, stigma points and their costs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
- Stigmas
Nothing yet
- Daevanion
- NezekanStep 3 of 88 · 3 crystalsShow Path
Snipe5
Tempest Shot5
Drill Dart4
Gale Arrow3
Burst Arrow2
Marking Shot5
Snare Shot5
Explosion Trap1
Suppressing Arrow1
Arrow Scattershot1
Focused Eye2
Concentrated Fire4
Vigilant Eye4
Wind Vigor3
Skill levelsSnipe 5 · Tempest Shot 5 · Drill Dart 4 …
By Level 12
- Skill points
- 0 of 35 unspent
- Stigma points
- 0 of 0 unspent
- Crystals
- 2 of 5 unspent
Save Skill Points ForNot checked in game yet: the number of skill points and the character level each skill level needs. All values the guide uses are listed at the bottom of the page.
Hunter's ResolveSkill Lv. 2 from level 13 · 1 skill point
Burst ArrowSkill Lv. 3 from level 13 · 1 skill point
Gale ArrowSkill Lv. 4 from level 13 · 1 skill point
Coming Up
- The plan counts 384 skill points by level 45: from level-ups, sealed dungeons and regional quests. With fewer points the order stays the same, you just get there later. Not checked in game yet: the number of skill points. All values the guide uses are listed at the bottom of the page.
- Built from the final builds of level-45 players: it shows what to raise first, not the order they really took.
Full Plan: Level 1 to 45Not checked in game yet: the levels of the stigma slots, the number of skill points, the character level each skill level needs, stigma points and their costs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
Levels 1–11
- Level 1
- New
- Snipe, Snare Shot, Tempest Shot, Vigilant Eye
- Level 3
- New
- Marking Shot
- Level 4
- New
- Drill Dart
- Skill levels
- Snipe 1 → 2
- Level 5
- New
- Arrow Scattershot
- Skill levels
- Snare Shot 1 → 2, Tempest Shot 1 → 2, Vigilant Eye 1 → 2
- Level 6
- New
- Concentrated Fire
- Skill levels
- Marking Shot 1 → 2, Drill Dart 1 → 2
- Level 7
- New
- Gale Arrow
- Skill levels
- Concentrated Fire 1 → 2, Gale Arrow 1 → 2, Snipe 2 → 3
- Level 8
- New
- Explosion Trap
- Skill levels
- Snare Shot 2 → 3, Tempest Shot 2 → 3
- Level 9
- New
- Wind Vigor
- Skill levels
- Wind Vigor 1 → 2, Vigilant Eye 2 → 3, Marking Shot 2 → 3
- Level 10
- New
- Burst Arrow
- Skill levels
- Burst Arrow 1 → 2, Drill Dart 2 → 3
- Level 11
- New
- Focused Eye
- Skill levels
- Focused Eye 1 → 2, Concentrated Fire 2 → 3, Gale Arrow 2 → 3, Snipe 3 → 4, Snare Shot 3 → 4, Tempest Shot 3 → 4, Marking Shot 3 → 4, Drill Dart 3 → 4, Vigilant Eye 3 → 4
Levels 12–19
- Level 12
- New
- The Nezekan board opens, Suppressing Arrow
- Skill levels
- Wind Vigor 2 → 3, Concentrated Fire 3 → 4, Snipe 4 → 5, Snare Shot 4 → 5, Tempest Shot 4 → 5, Marking Shot 4 → 5
- Path steps
- Nezekan 1–3 · 3 stat nodes
- Level 13
- New
- Hunter's Resolve
- Skill levels
- Hunter's Resolve 1 → 2, Burst Arrow 2 → 3, Gale Arrow 3 → 4, Drill Dart 4 → 5, Vigilant Eye 4 → 5, Snipe 5 → 6, Tempest Shot 5 → 6
- Path steps
- Nezekan 4–7 · 3 stat nodes, Tempest Shot +1
- Level 14
- New
- Deadshot
- Skill levels
- Deadshot 1 → 2, Focused Eye 2 → 3, Snare Shot 5 → 6, Vigilant Eye 5 → 6, Suppressing Arrow 1 → 2, Arrow Scattershot 1 → 2, Explosion Trap 1 → 2
- Path steps
- Nezekan 8–9 · 1 stat node, Drill Dart +1
- Level 15
- New
- Unyielding Resolve
- Skill levels
- Unyielding Resolve 1 → 2, Wind Vigor 3 → 4, Concentrated Fire 4 → 5, Marking Shot 5 → 6, Explosion Trap 2 → 4, Suppressing Arrow 2 → 3, Arrow Scattershot 2 → 3
- Path steps
- Nezekan 10–11 · 2 stat nodes
- Level 16
- New
- Defiance
- Skill levels
- Defiance 1 → 2, Hunter's Resolve 2 → 3, Burst Arrow 3 → 4, Gale Arrow 4 → 5, Drill Dart 5 → 6, Snipe 6 → 7
- Path steps
- Nezekan 12–14 · 2 stat nodes, Combat Speed
- Level 17
- New
- Rooting Eye
- Skill levels
- Rooting Eye 1 → 2, Deadshot 2 → 3, Focused Eye 3 → 4, Tempest Shot 6 → 7, Snare Shot 6 → 7, Vigilant Eye 6 → 7, Arrow Scattershot 3 → 4
- Path steps
- Nezekan 15–16 · 1 stat node, Snipe +1
- Level 18
- Skill levels
- Wind Vigor 4 → 5, Concentrated Fire 5 → 6, Marking Shot 6 → 7, Unyielding Resolve 2 → 3, Suppressing Arrow 3 → 4
- Path steps
- Nezekan 17–19 · 2 stat nodes, Hunter's Resolve +1
- Level 19
- Skill levels
- Hunter's Resolve 3 → 4, Burst Arrow 4 → 5, Gale Arrow 5 → 6, Drill Dart 6 → 7, Snipe 7 → 8
- Path steps
- Nezekan 20–22 · 2 stat nodes, Focused Eye +1
Levels 20–29
- Level 20
- New
- The Zikel board opens
- Skill levels
- Rooting Eye 2 → 3, Deadshot 3 → 4, Focused Eye 4 → 5, Tempest Shot 7 → 8
- Path steps
- Zikel 1–3 · 3 stat nodes
- Level 21
- New
- Melee Fire
- Skill levels
- Melee Fire 1 → 2, Concentrated Fire 6 → 7, Snare Shot 7 → 8, Marking Shot 7 → 8
- Path steps
- Zikel 4–6 · 2 stat nodes, Rooting Eye +1
- Level 22
- New
- Stigma slot 1 opens
- Skill levels
- Hunter's Resolve 4 → 5, Burst Arrow 5 → 6, Gale Arrow 6 → 7, Drill Dart 7 → 8
- Stigmas
- Vaizel's Authority, Vaizel's Authority 0 → 1
- Path steps
- Zikel 7–9 · 2 stat nodes, Tempest Shot +1
- Level 23
- New
- Revitalization Contract
- Skill levels
- Revitalization Contract 1 → 4, Rooting Eye 3 → 4, Deadshot 4 → 5, Focused Eye 5 → 6
- Stigmas
- Vaizel's Authority 1 → 2
- Path steps
- Zikel 10 · 1 stat node
- Level 24
- Skill levels
- Melee Fire 2 → 3, Concentrated Fire 7 → 8, Vigilant Eye 7 → 8, Snipe 8 → 9
- Stigmas
- Vaizel's Authority 2 → 3
- Path steps
- Zikel 11–12 · 1 stat node, Damage Boost
- Level 25
- New
- Hunter's Soul
- Skill levels
- Hunter's Soul 1 → 6, Hunter's Resolve 5 → 6, Burst Arrow 6 → 7
- Stigmas
- Vaizel's Authority 3 → 4
- Path steps
- Zikel 13–15 · 1 stat node, Deadshot +1, Hunter's Soul +1
- Level 26
- Skill levels
- Rooting Eye 4 → 5, Deadshot 5 → 6, Focused Eye 6 → 7, Hunter's Soul 6 → 7
- Stigmas
- Vaizel's Authority 4 → 5
- Path steps
- Zikel 16–17 · 2 stat nodes
- Level 27
- New
- Stigma slot 2 opens
- Skill levels
- Melee Fire 3 → 4, Gale Arrow 7 → 8, Hunter's Soul 7 → 8
- Stigmas
- Bow of Blessing, Bow of Blessing 0 → 1
- Path steps
- Zikel 18–21 · 3 stat nodes, Burst Arrow +1
- Level 28
- Skill levels
- Hunter's Resolve 6 → 7, Burst Arrow 7 → 8, Hunter's Soul 8 → 9, Tempest Shot 8 → 9
- Stigmas
- Bow of Blessing 1 → 2
- Path steps
- Nezekan 23 · 1 stat nodeZikel 22 · Drill Dart +1
- Level 29
- Skill levels
- Rooting Eye 5 → 6, Deadshot 6 → 7, Focused Eye 7 → 8
- Stigmas
- Bow of Blessing 2 → 3
- Path steps
- Nezekan 24–25 · 1 stat node, Gale Arrow +1
Levels 30–39
- Level 30
- New
- The Vaizel board opens
- Skill levels
- Melee Fire 4 → 5, Drill Dart 8 → 9, Concentrated Fire 8 → 9
- Stigmas
- Bow of Blessing 3 → 4
- Path steps
- Vaizel 1–4 · 4 stat nodes
- Level 31
- Skill levels
- Hunter's Resolve 7 → 8, Gale Arrow 8 → 9, Burst Arrow 8 → 9
- Stigmas
- Bow of Blessing 4 → 5
- Path steps
- Vaizel 5–6 · 1 stat node, Deadshot +1
- Level 32
- New
- Stigma slot 3 opens
- Skill levels
- Rooting Eye 6 → 7, Deadshot 7 → 8, Focused Eye 8 → 9, Marking Shot 8 → 9
- Stigmas
- Supporting Fire, Supporting Fire 0 → 1
- Path steps
- Vaizel 7–9 · 2 stat nodes, Hunter's Soul +1
- Level 33
- Skill levels
- Melee Fire 5 → 6, Vigilant Eye 8 → 9, Snare Shot 8 → 9
- Stigmas
- Supporting Fire 1 → 2
- Path steps
- Vaizel 10–11 · 1 stat node, Burst Arrow +1
- Level 34
- Skill levels
- Hunter's Resolve 8 → 9, Snipe 9 → 10
- Stigmas
- Supporting Fire 2 → 3
- Path steps
- Vaizel 12–13 · 2 stat nodes
- Level 35
- Skill levels
- Rooting Eye 7 → 8, Deadshot 8 → 9, Focused Eye 9 → 10
- Stigmas
- Supporting Fire 3 → 4
- Path steps
- Vaizel 14–16 · 2 stat nodes, Critical Damage Boost
- Level 36
- Skill levels
- Hunter's Soul 9 → 10, Tempest Shot 9 → 10, Drill Dart 9 → 10
- Stigmas
- Supporting Fire 4 → 5
- Path steps
- Vaizel 17–18 · 2 stat nodes
- Level 37
- New
- Stigma slot 4 opens
- Skill levels
- Hunter's Resolve 9 → 10, Gale Arrow 9 → 10, Concentrated Fire 9 → 10
- Stigmas
- Griffon Arrow, Griffon Arrow 0 → 1
- Path steps
- Vaizel 19–21 · 2 stat nodes, Tempest Shot +1
- Level 38
- Skill levels
- Rooting Eye 8 → 9, Deadshot 9 → 10
- Stigmas
- Griffon Arrow 1 → 2
- Path steps
- Zikel 23 · 1 stat nodeVaizel 22–23 · 1 stat node, Focused Eye +1
- Level 39
- Skill levels
- Burst Arrow 9 → 10, Marking Shot 9 → 10, Vigilant Eye 9 → 10, Defiance 2 → 4, Unyielding Resolve 3 → 4
- Stigmas
- Griffon Arrow 2 → 3
- Path steps
- Vaizel 24 · Snipe +1
Levels 40–44
- Level 40
- New
- The Triniel board opens
- Skill levels
- Revitalization Contract 4 → 6, Defiance 4 → 6, Wind Vigor 5 → 6
- Stigmas
- Vaizel's Authority 5 → 6
- Path steps
- Triniel 1–5 · 4 stat nodes, Hunter's Resolve +1
- Level 41
- Skill levels
- Rooting Eye 9 → 10, Melee Fire 6 → 7, Wind Vigor 6 → 7, Revitalization Contract 6 → 7, Defiance 6 → 7
- Stigmas
- Vaizel's Authority 6 → 7
- Path steps
- Triniel 6–7 · 1 stat node, Drill Dart +1
- Level 42
- Skill levels
- Melee Fire 7 → 8, Wind Vigor 7 → 8
- Stigmas
- Vaizel's Authority 7 → 8
- Path steps
- Triniel 8–11 · 4 stat nodes
- Level 43
- Skill levels
- Melee Fire 8 → 9, Wind Vigor 8 → 9, Snare Shot 9 → 10, Unyielding Resolve 4 → 5, Explosion Trap 4 → 5
- Stigmas
- Vaizel's Authority 8 → 9
- Path steps
- Triniel 12–13 · 1 stat node, Snipe +1
- Level 44
- Skill levels
- Suppressing Arrow 4 → 6, Explosion Trap 5 → 7, Unyielding Resolve 5 → 6
- Stigmas
- Vaizel's Authority 9 → 10
- Path steps
- Triniel 14–15 · 2 stat nodes
Level 45
- Level 45
- New
- The Azphel board opens, Arcana opens: equip the cards from the build summary
- Skill levels
- Melee Fire 9 → 10, Suppressing Arrow 6 → 7, Unyielding Resolve 6 → 7, Revitalization Contract 7 → 8
- Stigmas
- Bow of Blessing 5 → 6
- Path steps
- Triniel 16–18 · 2 stat nodes, Multi-Hit Chance
How This Guide Is Made
From the builds of the top 98 Ranger players by combat power (133,785–208,843), read between 12 Oct 2026 and 13 Oct 2026. Updated
Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).
Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.
Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.
Most used does not always mean strongest.
Game Values Used16 confirmed in game, 8 assumed
Assumed
Not checked in game yet. When a value is checked, every guide is recomputed with it.
- Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
- Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
- Skill points from level-ups by the level cap: 203
- Skill points from sealed dungeons and regional quests: about 181, spread from level 10
- Stigma slots open at character levels 22 / 27 / 32 / 37
- Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
- Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
- While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)
Confirmed in game
- Highest character level: 45
- Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
- A node opens next to the start or an open node (up, down, left or right)
- Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
- Paid with its own currency instead of crystals: Azphel
- 4 crystals per level from level 12 (117 by level 40)
- The Daevanion boards have no presets
- Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
- Every skill unlocks with the character level alone, without a quest
- Skill presets: 3 (the character pages show only the active one)
- Specialization slots per skill: 3
- Specialization options unlock at skill levels 8 / 12 / 16
- Stigma slots: 4
- Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
- Stigma specializations at stigma levels 5 / 10 / 15 / 20
- Arcana opens at character level 45
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