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Ranger Build Guide

Stigmas

  1. Vaizel's AuthorityStigma Lv. 20
  2. Bow of BlessingStigma Lv. 15
  3. Supporting FireStigma Lv. 13
  4. Griffon ArrowStigma Lv. 10
Show the Whole Build Summary

At Level 12

New at This Level

  • The Nezekan board opensShow Path
  • Suppressing ArrowNew skill

Spend Your Points

  • Wind VigorSkill level 2 → 3 · 1 skill point
  • Concentrated FireSkill level 3 → 4 · 1 skill point
  • SnipeSkill level 4 → 5 · 2 skill points
  • Snare ShotSkill level 4 → 5 · 2 skill points
  • Tempest ShotSkill level 4 → 5 · 2 skill points
  • Marking ShotSkill level 4 → 5 · 2 skill points
  • NezekanPath steps 1–3 · 3 crystals3 stat nodesShow Path

Your Build at Level 12

Stigmas

Nothing yet

Daevanion
Skill levelsSnipe 5 · Tempest Shot 5 · Drill Dart 4 …
  • Snipe5
  • Tempest Shot5
  • Drill Dart4
  • Gale Arrow3
  • Burst Arrow2
  • Marking Shot5
  • Snare Shot5
  • Explosion Trap1
  • Suppressing Arrow1
  • Arrow Scattershot1
  • Focused Eye2
  • Concentrated Fire4
  • Vigilant Eye4
  • Wind Vigor3
By Level 12
Skill points
0 of 35 unspent
Stigma points
0 of 0 unspent
Crystals
2 of 5 unspent

Save Skill Points For

  • Hunter's ResolveSkill Lv. 2 from level 13 · 1 skill point
  • Burst ArrowSkill Lv. 3 from level 13 · 1 skill point
  • Gale ArrowSkill Lv. 4 from level 13 · 1 skill point

Coming Up

  • The plan counts 384 skill points by level 45: from level-ups, sealed dungeons and regional quests. With fewer points the order stays the same, you just get there later.
  • Built from the final builds of level-45 players: it shows what to raise first, not the order they really took.
Full Plan: Level 1 to 45
Levels 1–11
  1. Level 1
    New
    Snipe, Snare Shot, Tempest Shot, Vigilant Eye
  2. Level 3
    New
    Marking Shot
  3. Level 4
    New
    Drill Dart
    Skill levels
    Snipe 1 → 2
  4. Level 5
    New
    Arrow Scattershot
    Skill levels
    Snare Shot 1 → 2, Tempest Shot 1 → 2, Vigilant Eye 1 → 2
  5. Level 6
    New
    Concentrated Fire
    Skill levels
    Marking Shot 1 → 2, Drill Dart 1 → 2
  6. Level 7
    New
    Gale Arrow
    Skill levels
    Concentrated Fire 1 → 2, Gale Arrow 1 → 2, Snipe 2 → 3
  7. Level 8
    New
    Explosion Trap
    Skill levels
    Snare Shot 2 → 3, Tempest Shot 2 → 3
  8. Level 9
    New
    Wind Vigor
    Skill levels
    Wind Vigor 1 → 2, Vigilant Eye 2 → 3, Marking Shot 2 → 3
  9. Level 10
    New
    Burst Arrow
    Skill levels
    Burst Arrow 1 → 2, Drill Dart 2 → 3
  10. Level 11
    New
    Focused Eye
    Skill levels
    Focused Eye 1 → 2, Concentrated Fire 2 → 3, Gale Arrow 2 → 3, Snipe 3 → 4, Snare Shot 3 → 4, Tempest Shot 3 → 4, Marking Shot 3 → 4, Drill Dart 3 → 4, Vigilant Eye 3 → 4
Levels 12–19
  1. Level 12
    New
    The Nezekan board opens, Suppressing Arrow
    Skill levels
    Wind Vigor 2 → 3, Concentrated Fire 3 → 4, Snipe 4 → 5, Snare Shot 4 → 5, Tempest Shot 4 → 5, Marking Shot 4 → 5
    Path steps
    Nezekan 1–3 · 3 stat nodes
  2. Level 13
    New
    Hunter's Resolve
    Skill levels
    Hunter's Resolve 1 → 2, Burst Arrow 2 → 3, Gale Arrow 3 → 4, Drill Dart 4 → 5, Vigilant Eye 4 → 5, Snipe 5 → 6, Tempest Shot 5 → 6
    Path steps
    Nezekan 4–7 · 3 stat nodes, Tempest Shot +1
  3. Level 14
    New
    Deadshot
    Skill levels
    Deadshot 1 → 2, Focused Eye 2 → 3, Snare Shot 5 → 6, Vigilant Eye 5 → 6, Suppressing Arrow 1 → 2, Arrow Scattershot 1 → 2, Explosion Trap 1 → 2
    Path steps
    Nezekan 8–9 · 1 stat node, Drill Dart +1
  4. Level 15
    New
    Unyielding Resolve
    Skill levels
    Unyielding Resolve 1 → 2, Wind Vigor 3 → 4, Concentrated Fire 4 → 5, Marking Shot 5 → 6, Explosion Trap 2 → 4, Suppressing Arrow 2 → 3, Arrow Scattershot 2 → 3
    Path steps
    Nezekan 10–11 · 2 stat nodes
  5. Level 16
    New
    Defiance
    Skill levels
    Defiance 1 → 2, Hunter's Resolve 2 → 3, Burst Arrow 3 → 4, Gale Arrow 4 → 5, Drill Dart 5 → 6, Snipe 6 → 7
    Path steps
    Nezekan 12–14 · 2 stat nodes, Combat Speed
  6. Level 17
    New
    Rooting Eye
    Skill levels
    Rooting Eye 1 → 2, Deadshot 2 → 3, Focused Eye 3 → 4, Tempest Shot 6 → 7, Snare Shot 6 → 7, Vigilant Eye 6 → 7, Arrow Scattershot 3 → 4
    Path steps
    Nezekan 15–16 · 1 stat node, Snipe +1
  7. Level 18
    Skill levels
    Wind Vigor 4 → 5, Concentrated Fire 5 → 6, Marking Shot 6 → 7, Unyielding Resolve 2 → 3, Suppressing Arrow 3 → 4
    Path steps
    Nezekan 17–19 · 2 stat nodes, Hunter's Resolve +1
  8. Level 19
    Skill levels
    Hunter's Resolve 3 → 4, Burst Arrow 4 → 5, Gale Arrow 5 → 6, Drill Dart 6 → 7, Snipe 7 → 8
    Path steps
    Nezekan 20–22 · 2 stat nodes, Focused Eye +1
Levels 20–29
  1. Level 20
    New
    The Zikel board opens
    Skill levels
    Rooting Eye 2 → 3, Deadshot 3 → 4, Focused Eye 4 → 5, Tempest Shot 7 → 8
    Path steps
    Zikel 1–3 · 3 stat nodes
  2. Level 21
    New
    Melee Fire
    Skill levels
    Melee Fire 1 → 2, Concentrated Fire 6 → 7, Snare Shot 7 → 8, Marking Shot 7 → 8
    Path steps
    Zikel 4–6 · 2 stat nodes, Rooting Eye +1
  3. Level 22
    New
    Stigma slot 1 opens
    Skill levels
    Hunter's Resolve 4 → 5, Burst Arrow 5 → 6, Gale Arrow 6 → 7, Drill Dart 7 → 8
    Stigmas
    Vaizel's Authority, Vaizel's Authority 0 → 1
    Path steps
    Zikel 7–9 · 2 stat nodes, Tempest Shot +1
  4. Level 23
    New
    Revitalization Contract
    Skill levels
    Revitalization Contract 1 → 4, Rooting Eye 3 → 4, Deadshot 4 → 5, Focused Eye 5 → 6
    Stigmas
    Vaizel's Authority 1 → 2
    Path steps
    Zikel 10 · 1 stat node
  5. Level 24
    Skill levels
    Melee Fire 2 → 3, Concentrated Fire 7 → 8, Vigilant Eye 7 → 8, Snipe 8 → 9
    Stigmas
    Vaizel's Authority 2 → 3
    Path steps
    Zikel 11–12 · 1 stat node, Damage Boost
  6. Level 25
    New
    Hunter's Soul
    Skill levels
    Hunter's Soul 1 → 6, Hunter's Resolve 5 → 6, Burst Arrow 6 → 7
    Stigmas
    Vaizel's Authority 3 → 4
    Path steps
    Zikel 13–15 · 1 stat node, Deadshot +1, Hunter's Soul +1
  7. Level 26
    Skill levels
    Rooting Eye 4 → 5, Deadshot 5 → 6, Focused Eye 6 → 7, Hunter's Soul 6 → 7
    Stigmas
    Vaizel's Authority 4 → 5
    Path steps
    Zikel 16–17 · 2 stat nodes
  8. Level 27
    New
    Stigma slot 2 opens
    Skill levels
    Melee Fire 3 → 4, Gale Arrow 7 → 8, Hunter's Soul 7 → 8
    Stigmas
    Bow of Blessing, Bow of Blessing 0 → 1
    Path steps
    Zikel 18–21 · 3 stat nodes, Burst Arrow +1
  9. Level 28
    Skill levels
    Hunter's Resolve 6 → 7, Burst Arrow 7 → 8, Hunter's Soul 8 → 9, Tempest Shot 8 → 9
    Stigmas
    Bow of Blessing 1 → 2
    Path steps
    Nezekan 23 · 1 stat nodeZikel 22 · Drill Dart +1
  10. Level 29
    Skill levels
    Rooting Eye 5 → 6, Deadshot 6 → 7, Focused Eye 7 → 8
    Stigmas
    Bow of Blessing 2 → 3
    Path steps
    Nezekan 24–25 · 1 stat node, Gale Arrow +1
Levels 30–39
  1. Level 30
    New
    The Vaizel board opens
    Skill levels
    Melee Fire 4 → 5, Drill Dart 8 → 9, Concentrated Fire 8 → 9
    Stigmas
    Bow of Blessing 3 → 4
    Path steps
    Vaizel 1–4 · 4 stat nodes
  2. Level 31
    Skill levels
    Hunter's Resolve 7 → 8, Gale Arrow 8 → 9, Burst Arrow 8 → 9
    Stigmas
    Bow of Blessing 4 → 5
    Path steps
    Vaizel 5–6 · 1 stat node, Deadshot +1
  3. Level 32
    New
    Stigma slot 3 opens
    Skill levels
    Rooting Eye 6 → 7, Deadshot 7 → 8, Focused Eye 8 → 9, Marking Shot 8 → 9
    Stigmas
    Supporting Fire, Supporting Fire 0 → 1
    Path steps
    Vaizel 7–9 · 2 stat nodes, Hunter's Soul +1
  4. Level 33
    Skill levels
    Melee Fire 5 → 6, Vigilant Eye 8 → 9, Snare Shot 8 → 9
    Stigmas
    Supporting Fire 1 → 2
    Path steps
    Vaizel 10–11 · 1 stat node, Burst Arrow +1
  5. Level 34
    Skill levels
    Hunter's Resolve 8 → 9, Snipe 9 → 10
    Stigmas
    Supporting Fire 2 → 3
    Path steps
    Vaizel 12–13 · 2 stat nodes
  6. Level 35
    Skill levels
    Rooting Eye 7 → 8, Deadshot 8 → 9, Focused Eye 9 → 10
    Stigmas
    Supporting Fire 3 → 4
    Path steps
    Vaizel 14–16 · 2 stat nodes, Critical Damage Boost
  7. Level 36
    Skill levels
    Hunter's Soul 9 → 10, Tempest Shot 9 → 10, Drill Dart 9 → 10
    Stigmas
    Supporting Fire 4 → 5
    Path steps
    Vaizel 17–18 · 2 stat nodes
  8. Level 37
    New
    Stigma slot 4 opens
    Skill levels
    Hunter's Resolve 9 → 10, Gale Arrow 9 → 10, Concentrated Fire 9 → 10
    Stigmas
    Griffon Arrow, Griffon Arrow 0 → 1
    Path steps
    Vaizel 19–21 · 2 stat nodes, Tempest Shot +1
  9. Level 38
    Skill levels
    Rooting Eye 8 → 9, Deadshot 9 → 10
    Stigmas
    Griffon Arrow 1 → 2
    Path steps
    Zikel 23 · 1 stat nodeVaizel 22–23 · 1 stat node, Focused Eye +1
  10. Level 39
    Skill levels
    Burst Arrow 9 → 10, Marking Shot 9 → 10, Vigilant Eye 9 → 10, Defiance 2 → 4, Unyielding Resolve 3 → 4
    Stigmas
    Griffon Arrow 2 → 3
    Path steps
    Vaizel 24 · Snipe +1
Levels 40–44
  1. Level 40
    New
    The Triniel board opens
    Skill levels
    Revitalization Contract 4 → 6, Defiance 4 → 6, Wind Vigor 5 → 6
    Stigmas
    Vaizel's Authority 5 → 6
    Path steps
    Triniel 1–5 · 4 stat nodes, Hunter's Resolve +1
  2. Level 41
    Skill levels
    Rooting Eye 9 → 10, Melee Fire 6 → 7, Wind Vigor 6 → 7, Revitalization Contract 6 → 7, Defiance 6 → 7
    Stigmas
    Vaizel's Authority 6 → 7
    Path steps
    Triniel 6–7 · 1 stat node, Drill Dart +1
  3. Level 42
    Skill levels
    Melee Fire 7 → 8, Wind Vigor 7 → 8
    Stigmas
    Vaizel's Authority 7 → 8
    Path steps
    Triniel 8–11 · 4 stat nodes
  4. Level 43
    Skill levels
    Melee Fire 8 → 9, Wind Vigor 8 → 9, Snare Shot 9 → 10, Unyielding Resolve 4 → 5, Explosion Trap 4 → 5
    Stigmas
    Vaizel's Authority 8 → 9
    Path steps
    Triniel 12–13 · 1 stat node, Snipe +1
  5. Level 44
    Skill levels
    Suppressing Arrow 4 → 6, Explosion Trap 5 → 7, Unyielding Resolve 5 → 6
    Stigmas
    Vaizel's Authority 9 → 10
    Path steps
    Triniel 14–15 · 2 stat nodes
Level 45
  1. Level 45
    New
    The Azphel board opens, Arcana opens: equip the cards from the build summary
    Skill levels
    Melee Fire 9 → 10, Suppressing Arrow 6 → 7, Unyielding Resolve 6 → 7, Revitalization Contract 7 → 8
    Stigmas
    Bow of Blessing 5 → 6
    Path steps
    Triniel 16–18 · 2 stat nodes, Multi-Hit Chance

Next: Skills

How This Guide Is Made

From the builds of the top 98 Ranger players by combat power (133,785–208,843), read between 12 Oct 2026 and 13 Oct 2026. Updated

Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).

Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.

Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.

Most used does not always mean strongest.

Game Values Used16 confirmed in game, 8 assumed

Assumed

Not checked in game yet. When a value is checked, every guide is recomputed with it.

  • Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
  • Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
  • Skill points from level-ups by the level cap: 203
  • Skill points from sealed dungeons and regional quests: about 181, spread from level 10
  • Stigma slots open at character levels 22 / 27 / 32 / 37
  • Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
  • Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
  • While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)

Confirmed in game

  • Highest character level: 45
  • Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
  • A node opens next to the start or an open node (up, down, left or right)
  • Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
  • Paid with its own currency instead of crystals: Azphel
  • 4 crystals per level from level 12 (117 by level 40)
  • The Daevanion boards have no presets
  • Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
  • Every skill unlocks with the character level alone, without a quest
  • Skill presets: 3 (the character pages show only the active one)
  • Specialization slots per skill: 3
  • Specialization options unlock at skill levels 8 / 12 / 16
  • Stigma slots: 4
  • Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
  • Stigma specializations at stigma levels 5 / 10 / 15 / 20
  • Arcana opens at character level 45