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Daeva Meta

Templar Build Guide

Stigmas

  1. Doom ShieldStigma Lv. 10
  2. Battlefield BannerStigma Lv. 16
  3. Noble ArmorStigma Lv. 15
  4. TauntStigma Lv. 11
Show the Whole Build Summary

At Level 37

New at This Level

  • TauntStigma slot 4 opens: equip this stigma

Spend Your Points

  • Vicious StrikeSkill level 9 → 10 · 4 skill points
  • Punishing BenedictionSkill level 9 → 10 · 4 skill points
  • Shield SmiteSkill level 9 → 10 · 4 skill points
  • TauntStigma level 0 → 1 · 1 stigma point
  • VaizelPath steps 19–21 · 5 crystals2 stat nodes, Judgment +1Show Path

Your Build at Level 37

Stigmas
  • Doom ShieldStigma Lv. 5
  • Battlefield BannerStigma Lv. 5
  • Noble ArmorStigma Lv. 5
  • TauntStigma Lv. 1
Daevanion
Skill levelsJudgment 10 · Punishment 9 · Pummel 10 …
  • Judgment10
  • Punishment9
  • Pummel10
  • Warding Strike10
  • Annihilate10
  • Vicious Strike10
  • Shield Smite10
  • Shield Rush8
  • Poach8
  • Debilitating Smash5
  • Defiance2
  • Flash Rampage3
  • Fury7
  • Insulting Roar8
  • Enhance Health10
  • Punishing Benediction10
  • Ironclad Defense9
  • Impact Hit9
  • Block Pain6
  • Survival Willpower3
  • Warding Shield6
  • Guarding Seal3
By Level 37
Skill points
0 of 293 unspent
Stigma points
0 of 16 unspent
Crystals
1 of 105 unspent

Save Skill Points For

  • Insulting RoarSkill Lv. 9 from level 38 · 4 skill points
  • PunishmentSkill Lv. 10 from level 38 · 4 skill points
  • FurySkill Lv. 8 from level 39 · 4 skill points

Coming Up

  • The plan counts 384 skill points by level 45: from level-ups, sealed dungeons and regional quests. With fewer points the order stays the same, you just get there later.
  • Built from the final builds of level-45 players: it shows what to raise first, not the order they really took.
Full Plan: Level 1 to 45
Levels 1–11
  1. Level 1
    New
    Vicious Strike, Pummel, Poach, Enhance Health
  2. Level 3
    New
    Shield Smite
  3. Level 4
    New
    Judgment
    Skill levels
    Vicious Strike 1 → 2
  4. Level 5
    New
    Flash Rampage
    Skill levels
    Enhance Health 1 → 2, Shield Smite 1 → 2, Judgment 1 → 2
  5. Level 6
    New
    Warding Shield
    Skill levels
    Pummel 1 → 2, Poach 1 → 2
  6. Level 7
    New
    Debilitating Smash
    Skill levels
    Warding Shield 1 → 2, Debilitating Smash 1 → 2, Vicious Strike 2 → 3
  7. Level 8
    New
    Warding Strike
    Skill levels
    Warding Strike 1 → 2, Enhance Health 2 → 3
  8. Level 9
    New
    Punishing Benediction
    Skill levels
    Punishing Benediction 1 → 2, Shield Smite 2 → 3, Judgment 2 → 3
  9. Level 10
    New
    Shield Rush
    Skill levels
    Shield Rush 1 → 2, Poach 2 → 3
  10. Level 11
    New
    Ironclad Defense
    Skill levels
    Ironclad Defense 1 → 2, Warding Strike 2 → 3, Pummel 2 → 3, Debilitating Smash 2 → 3, Warding Shield 2 → 3, Vicious Strike 3 → 4, Enhance Health 3 → 4, Shield Smite 3 → 4, Judgment 3 → 4, Poach 3 → 4
Levels 12–19
  1. Level 12
    New
    The Nezekan board opens, Annihilate
    Skill levels
    Annihilate 1 → 2, Punishing Benediction 2 → 3, Pummel 3 → 4, Vicious Strike 4 → 5, Enhance Health 4 → 5, Shield Smite 4 → 5
    Path steps
    Nezekan 1–4 · 4 stat nodes
  2. Level 13
    New
    Guarding Seal
    Skill levels
    Guarding Seal 1 → 2, Shield Rush 2 → 3, Judgment 4 → 5, Poach 4 → 5, Pummel 4 → 5, Vicious Strike 5 → 6
    Path steps
    Nezekan 5–7 · 2 stat nodes, Pummel +1
  3. Level 14
    New
    Punishment
    Skill levels
    Punishment 1 → 2, Ironclad Defense 2 → 3, Warding Strike 3 → 4, Enhance Health 5 → 6, Pummel 5 → 6, Poach 5 → 6, Flash Rampage 1 → 2
    Path steps
    Nezekan 8–9 · 1 stat node, Vicious Strike +1
  4. Level 15
    New
    Impact Hit
    Skill levels
    Impact Hit 1 → 2, Annihilate 2 → 3, Punishing Benediction 3 → 4, Shield Smite 5 → 6, Debilitating Smash 3 → 4, Warding Shield 3 → 5, Flash Rampage 2 → 3
    Path steps
    Nezekan 10–12 · 2 stat nodes, Ironclad Defense +1
  5. Level 16
    New
    Defiance
    Skill levels
    Guarding Seal 2 → 3, Shield Rush 3 → 4, Judgment 5 → 6, Vicious Strike 6 → 7, Enhance Health 6 → 7
    Path steps
    Nezekan 13–15 · 3 stat nodes
  6. Level 17
    New
    Insulting Roar
    Skill levels
    Insulting Roar 1 → 2, Punishment 2 → 3, Ironclad Defense 3 → 4, Warding Strike 4 → 5, Pummel 6 → 7, Poach 6 → 7, Defiance 1 → 2
    Path steps
    Nezekan 16–17 · 1 stat node, Punishing Benediction +1
  7. Level 18
    Skill levels
    Impact Hit 2 → 3, Annihilate 3 → 4, Punishing Benediction 4 → 5, Shield Smite 6 → 7, Debilitating Smash 4 → 5, Warding Shield 5 → 6
    Path steps
    Nezekan 18 · Cooldown Reduction
  8. Level 19
    Skill levels
    Shield Rush 4 → 5, Judgment 6 → 7, Vicious Strike 7 → 8
    Path steps
    Nezekan 19–21 · 1 stat node, Punishment +1, Enhance Health +1
Levels 20–29
  1. Level 20
    New
    The Zikel board opens
    Skill levels
    Insulting Roar 2 → 3, Punishment 3 → 4, Ironclad Defense 4 → 5, Warding Strike 5 → 6, Enhance Health 7 → 8
    Path steps
    Zikel 1–3 · 3 stat nodes
  2. Level 21
    New
    Fury
    Skill levels
    Fury 1 → 2, Impact Hit 3 → 4, Annihilate 4 → 5, Punishing Benediction 5 → 6, Shield Smite 7 → 8
    Path steps
    Zikel 4–6 · 1 stat node, Fury +1, Insulting Roar +1
  3. Level 22
    New
    Stigma slot 1 opens
    Skill levels
    Shield Rush 5 → 6, Judgment 7 → 8, Pummel 7 → 8
    Stigmas
    Doom Shield, Doom Shield 0 → 1
    Path steps
    Zikel 7–8 · 2 stat nodes
  4. Level 23
    New
    Survival Willpower
    Skill levels
    Survival Willpower 1 → 3, Insulting Roar 3 → 4, Punishment 4 → 5, Ironclad Defense 5 → 6, Warding Strike 6 → 7
    Stigmas
    Doom Shield 1 → 2
    Path steps
    Zikel 9–12 · 3 stat nodes, Pummel +1
  5. Level 24
    Skill levels
    Fury 2 → 3, Impact Hit 4 → 5, Annihilate 5 → 6, Punishing Benediction 6 → 7, Poach 7 → 8
    Stigmas
    Doom Shield 2 → 3
    Path steps
    Zikel 13 · Damage Boost
  6. Level 25
    New
    Block Pain
    Skill levels
    Block Pain 1 → 6, Shield Rush 6 → 7, Judgment 8 → 9
    Stigmas
    Doom Shield 3 → 4
    Path steps
    Zikel 14–15 · 1 stat node, Punishment +1
  7. Level 26
    Skill levels
    Insulting Roar 4 → 5, Punishment 5 → 6, Ironclad Defense 6 → 7, Warding Strike 7 → 8
    Stigmas
    Doom Shield 4 → 5
    Path steps
    Zikel 16–18 · 2 stat nodes, Impact Hit +1
  8. Level 27
    New
    Stigma slot 2 opens
    Skill levels
    Fury 3 → 4, Impact Hit 5 → 6, Annihilate 6 → 7, Punishing Benediction 7 → 8
    Stigmas
    Battlefield Banner, Battlefield Banner 0 → 1
    Path steps
    Zikel 19–20 · 1 stat node, Annihilate +1
  9. Level 28
    Skill levels
    Shield Rush 7 → 8, Enhance Health 8 → 9, Vicious Strike 8 → 9
    Stigmas
    Battlefield Banner 1 → 2
    Path steps
    Nezekan 22–23 · 2 stat nodesZikel 21–22 · 2 stat nodes
  10. Level 29
    Skill levels
    Insulting Roar 5 → 6, Punishment 6 → 7, Ironclad Defense 7 → 8
    Stigmas
    Battlefield Banner 2 → 3
    Path steps
    Zikel 23 · Fury +1
Levels 30–39
  1. Level 30
    New
    The Vaizel board opens
    Skill levels
    Fury 4 → 5, Impact Hit 6 → 7, Annihilate 7 → 8, Warding Strike 8 → 9
    Stigmas
    Battlefield Banner 3 → 4
    Path steps
    Vaizel 1–5 · 4 stat nodes, Impact Hit +1
  2. Level 31
    Skill levels
    Pummel 8 → 9, Shield Smite 8 → 9, Punishing Benediction 8 → 9
    Stigmas
    Battlefield Banner 4 → 5
    Path steps
    Vaizel 6–7 · 1 stat node, Punishment +1
  3. Level 32
    New
    Stigma slot 3 opens
    Skill levels
    Insulting Roar 6 → 7, Punishment 7 → 8, Ironclad Defense 8 → 9
    Stigmas
    Noble Armor, Noble Armor 0 → 1
    Path steps
    Vaizel 8–9 · 1 stat node, Annihilate +1
  4. Level 33
    Skill levels
    Fury 5 → 6, Impact Hit 7 → 8, Annihilate 8 → 9
    Stigmas
    Noble Armor 1 → 2
    Path steps
    Vaizel 10–12 · 3 stat nodes
  5. Level 34
    Skill levels
    Judgment 9 → 10, Enhance Health 9 → 10, Pummel 9 → 10
    Stigmas
    Noble Armor 2 → 3
    Path steps
    Vaizel 13–14 · 1 stat node, Enhance Health +1
  6. Level 35
    Skill levels
    Insulting Roar 7 → 8, Punishment 8 → 9, Warding Strike 9 → 10
    Stigmas
    Noble Armor 3 → 4
    Path steps
    Vaizel 15–16 · 1 stat node, Critical Damage Boost
  7. Level 36
    Skill levels
    Fury 6 → 7, Impact Hit 8 → 9, Annihilate 9 → 10
    Stigmas
    Noble Armor 4 → 5
    Path steps
    Vaizel 17–18 · 1 stat node, Fury +1
  8. Level 37
    New
    Stigma slot 4 opens
    Skill levels
    Vicious Strike 9 → 10, Punishing Benediction 9 → 10, Shield Smite 9 → 10
    Stigmas
    Taunt, Taunt 0 → 1
    Path steps
    Vaizel 19–21 · 2 stat nodes, Judgment +1
  9. Level 38
    Skill levels
    Insulting Roar 8 → 9, Punishment 9 → 10
    Stigmas
    Taunt 1 → 2
    Path steps
    Vaizel 22 · Vicious Strike +1
  10. Level 39
    Skill levels
    Fury 7 → 8, Ironclad Defense 9 → 10, Defiance 2 → 3, Guarding Seal 3 → 5, Survival Willpower 3 → 5
    Stigmas
    Taunt 2 → 3
    Path steps
    Nezekan 24 · Debilitating Smash +1Zikel 24–25 · 2 stat nodesVaizel 23 · 1 stat node
Levels 40–44
  1. Level 40
    New
    The Triniel board opens
    Skill levels
    Debilitating Smash 5 → 7, Survival Willpower 5 → 6, Block Pain 6 → 7
    Stigmas
    Doom Shield 5 → 6
    Path steps
    Triniel 1–2 · 2 stat nodes
  2. Level 41
    Skill levels
    Insulting Roar 9 → 10, Block Pain 7 → 8, Debilitating Smash 7 → 8
    Stigmas
    Doom Shield 6 → 7
    Path steps
    Triniel 3–6 · 3 stat nodes, Judgment +1
  3. Level 42
    Skill levels
    Fury 8 → 9, Poach 8 → 9, Shield Rush 8 → 9
    Stigmas
    Doom Shield 7 → 8
    Path steps
    Triniel 7–8 · 2 stat nodes
  4. Level 43
    Skill levels
    Debilitating Smash 8 → 9, Block Pain 8 → 9, Impact Hit 9 → 10
    Stigmas
    Doom Shield 8 → 9
    Path steps
    Triniel 9–11 · 2 stat nodes, Vicious Strike +1
  5. Level 44
    Skill levels
    Shield Rush 9 → 10, Poach 9 → 10, Defiance 3 → 5, Guarding Seal 5 → 6
    Stigmas
    Doom Shield 9 → 10
    Path steps
    Triniel 12 · Multi-Hit Chance
Level 45
  1. Level 45
    New
    The Azphel board opens, Arcana opens: equip the cards from the build summary
    Skill levels
    Fury 9 → 10, Defiance 5 → 6, Survival Willpower 6 → 7, Warding Shield 6 → 7
    Stigmas
    Battlefield Banner 5 → 6
    Path steps
    Triniel 13–15 · 1 stat node, Enhance Health +1, Insulting Roar +1

Next: Skills

How This Guide Is Made

From the builds of the top 91 Templar players by combat power (124,833–182,809), read between 12 Oct 2026 and 13 Oct 2026. Updated

Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).

Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.

Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.

Most used does not always mean strongest.

Game Values Used16 confirmed in game, 8 assumed

Assumed

Not checked in game yet. When a value is checked, every guide is recomputed with it.

  • Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
  • Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
  • Skill points from level-ups by the level cap: 203
  • Skill points from sealed dungeons and regional quests: about 181, spread from level 10
  • Stigma slots open at character levels 22 / 27 / 32 / 37
  • Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
  • Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
  • While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)

Confirmed in game

  • Highest character level: 45
  • Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
  • A node opens next to the start or an open node (up, down, left or right)
  • Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
  • Paid with its own currency instead of crystals: Azphel
  • 4 crystals per level from level 12 (117 by level 40)
  • The Daevanion boards have no presets
  • Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
  • Every skill unlocks with the character level alone, without a quest
  • Skill presets: 3 (the character pages show only the active one)
  • Specialization slots per skill: 3
  • Specialization options unlock at skill levels 8 / 12 / 16
  • Stigma slots: 4
  • Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
  • Stigma specializations at stigma levels 5 / 10 / 15 / 20
  • Arcana opens at character level 45