Templar Build Guide
Stigmas
Battlefield BannerStigma Lv. 20
Doom ShieldStigma Lv. 15
Noble ArmorStigma Lv. 15
TauntStigma Lv. 14
At Level 12
New at This Level
- The Nezekan board opensShow Path
AnnihilateNew skill
Spend Your PointsNot checked in game yet: the number of skill points, the character level each skill level needs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
AnnihilateSkill level 1 → 2 · 1 skill point
Punishing BenedictionSkill level 2 → 3 · 1 skill point
Vicious StrikeSkill level 4 → 5 · 2 skill points
Enhance HealthSkill level 4 → 5 · 2 skill points
PoachSkill level 4 → 5 · 2 skill points- NezekanPath steps 1–4 · 4 crystals4 stat nodesShow Path
Your Build at Level 12Not checked in game yet: the number of skill points, the character level each skill level needs, stigma points and their costs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
- Stigmas
Nothing yet
- Daevanion
- NezekanStep 4 of 88 · 4 crystalsShow Path
Judgment4
Vicious Strike5
Warding Strike3
Pummel4
Shield Smite4
Annihilate2
Poach5
Shield Rush2
Debilitating Smash3
Flash Rampage1
Enhance Health5
Punishing Benediction3
Ironclad Defense2
Warding Shield2
Skill levelsJudgment 4 · Vicious Strike 5 · Warding Strike 3 …
By Level 12
- Skill points
- 1 of 35 unspent
- Stigma points
- 0 of 0 unspent
- Crystals
- 1 of 5 unspent
Save Skill Points ForNot checked in game yet: the number of skill points and the character level each skill level needs. All values the guide uses are listed at the bottom of the page.
Guarding SealSkill Lv. 2 from level 13 · 1 skill point
Shield RushSkill Lv. 3 from level 13 · 1 skill point
Debilitating SmashSkill Lv. 4 from level 13 · 1 skill point
Coming Up
- The plan counts 384 skill points by level 45: from level-ups, sealed dungeons and regional quests. With fewer points the order stays the same, you just get there later. Not checked in game yet: the number of skill points. All values the guide uses are listed at the bottom of the page.
- Built from the final builds of level-45 players: it shows what to raise first, not the order they really took.
Full Plan: Level 1 to 45Not checked in game yet: the levels of the stigma slots, the number of skill points, the character level each skill level needs, stigma points and their costs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
Levels 1–11
- Level 1
- New
- Vicious Strike, Pummel, Poach, Enhance Health
- Level 3
- New
- Shield Smite
- Level 4
- New
- Judgment
- Skill levels
- Vicious Strike 1 → 2
- Level 5
- New
- Flash Rampage
- Skill levels
- Poach 1 → 2, Enhance Health 1 → 2, Judgment 1 → 2
- Level 6
- New
- Warding Shield
- Skill levels
- Pummel 1 → 2, Shield Smite 1 → 2
- Level 7
- New
- Debilitating Smash
- Skill levels
- Warding Shield 1 → 2, Debilitating Smash 1 → 2, Vicious Strike 2 → 3
- Level 8
- New
- Warding Strike
- Skill levels
- Warding Strike 1 → 2, Enhance Health 2 → 3
- Level 9
- New
- Punishing Benediction
- Skill levels
- Punishing Benediction 1 → 2, Judgment 2 → 3, Poach 2 → 3
- Level 10
- New
- Shield Rush
- Skill levels
- Shield Rush 1 → 2, Shield Smite 2 → 3
- Level 11
- New
- Ironclad Defense
- Skill levels
- Ironclad Defense 1 → 2, Warding Strike 2 → 3, Pummel 2 → 4, Debilitating Smash 2 → 3, Vicious Strike 3 → 4, Enhance Health 3 → 4, Judgment 3 → 4, Poach 3 → 4, Shield Smite 3 → 4
Levels 12–19
- Level 12
- New
- The Nezekan board opens, Annihilate
- Skill levels
- Annihilate 1 → 2, Punishing Benediction 2 → 3, Vicious Strike 4 → 5, Enhance Health 4 → 5, Poach 4 → 5
- Path steps
- Nezekan 1–4 · 4 stat nodes
- Level 13
- New
- Guarding Seal
- Skill levels
- Guarding Seal 1 → 2, Shield Rush 2 → 3, Debilitating Smash 3 → 4, Judgment 4 → 5, Pummel 4 → 5, Shield Smite 4 → 5, Vicious Strike 5 → 6
- Path steps
- Nezekan 5–7 · 2 stat nodes, Pummel +1
- Level 14
- New
- Punishment
- Skill levels
- Punishment 1 → 2, Ironclad Defense 2 → 3, Warding Strike 3 → 4, Enhance Health 5 → 6, Poach 5 → 6, Pummel 5 → 6, Flash Rampage 1 → 2
- Path steps
- Nezekan 8–9 · 1 stat node, Vicious Strike +1
- Level 15
- New
- Impact Hit
- Skill levels
- Impact Hit 1 → 2, Annihilate 2 → 3, Punishing Benediction 3 → 4, Shield Smite 5 → 6, Warding Shield 2 → 5, Flash Rampage 2 → 3
- Path steps
- Nezekan 10–12 · 2 stat nodes, Ironclad Defense +1
- Level 16
- New
- Defiance
- Skill levels
- Guarding Seal 2 → 3, Shield Rush 3 → 4, Judgment 5 → 6, Vicious Strike 6 → 7, Enhance Health 6 → 7
- Path steps
- Nezekan 13–15 · 3 stat nodes
- Level 17
- New
- Insulting Roar
- Skill levels
- Insulting Roar 1 → 2, Punishment 2 → 3, Ironclad Defense 3 → 4, Warding Strike 4 → 5, Poach 6 → 7, Pummel 6 → 7, Defiance 1 → 2
- Path steps
- Nezekan 16–17 · 1 stat node, Punishing Benediction +1
- Level 18
- Skill levels
- Impact Hit 2 → 3, Annihilate 3 → 4, Punishing Benediction 4 → 5, Shield Smite 6 → 7, Debilitating Smash 4 → 5, Warding Shield 5 → 6
- Path steps
- Nezekan 18 · Cooldown Reduction
- Level 19
- Skill levels
- Shield Rush 4 → 5, Judgment 6 → 7, Vicious Strike 7 → 8
- Path steps
- Nezekan 19–21 · 1 stat node, Punishment +1, Enhance Health +1
Levels 20–29
- Level 20
- New
- The Zikel board opens
- Skill levels
- Insulting Roar 2 → 3, Punishment 3 → 4, Ironclad Defense 4 → 5, Warding Strike 5 → 6, Enhance Health 7 → 8
- Path steps
- Zikel 1–3 · 3 stat nodes
- Level 21
- New
- Fury
- Skill levels
- Fury 1 → 2, Impact Hit 3 → 4, Annihilate 4 → 5, Punishing Benediction 5 → 6, Shield Smite 7 → 8
- Path steps
- Zikel 4–6 · 1 stat node, Fury +1, Insulting Roar +1
- Level 22
- New
- Stigma slot 1 opens
- Skill levels
- Shield Rush 5 → 6, Judgment 7 → 8, Poach 7 → 8
- Stigmas
- Battlefield Banner, Battlefield Banner 0 → 1
- Path steps
- Zikel 7–8 · 2 stat nodes
- Level 23
- New
- Survival Willpower
- Skill levels
- Survival Willpower 1 → 3, Insulting Roar 3 → 4, Punishment 4 → 5, Ironclad Defense 5 → 6, Warding Strike 6 → 7
- Stigmas
- Battlefield Banner 1 → 2
- Path steps
- Zikel 9–12 · 3 stat nodes, Pummel +1
- Level 24
- Skill levels
- Fury 2 → 3, Impact Hit 4 → 5, Annihilate 5 → 6, Punishing Benediction 6 → 7, Pummel 7 → 8
- Stigmas
- Battlefield Banner 2 → 3
- Path steps
- Zikel 13 · Damage Boost
- Level 25
- New
- Block Pain
- Skill levels
- Block Pain 1 → 6, Shield Rush 6 → 7, Judgment 8 → 9
- Stigmas
- Battlefield Banner 3 → 4
- Path steps
- Zikel 14–15 · 1 stat node, Punishment +1
- Level 26
- Skill levels
- Insulting Roar 4 → 5, Punishment 5 → 6, Ironclad Defense 6 → 7, Warding Strike 7 → 8
- Stigmas
- Battlefield Banner 4 → 5
- Path steps
- Zikel 16–18 · 2 stat nodes, Impact Hit +1
- Level 27
- New
- Stigma slot 2 opens
- Skill levels
- Fury 3 → 4, Impact Hit 5 → 6, Annihilate 6 → 7, Punishing Benediction 7 → 8
- Stigmas
- Doom Shield, Doom Shield 0 → 1
- Path steps
- Zikel 19–20 · 1 stat node, Annihilate +1
- Level 28
- Skill levels
- Shield Rush 7 → 8, Vicious Strike 8 → 9, Enhance Health 8 → 9
- Stigmas
- Doom Shield 1 → 2
- Path steps
- Nezekan 22 · 1 stat nodeZikel 21–22 · 2 stat nodes
- Level 29
- Skill levels
- Insulting Roar 5 → 6, Punishment 6 → 7, Ironclad Defense 7 → 8
- Stigmas
- Doom Shield 2 → 3
- Path steps
- Nezekan 23 · 1 stat nodeZikel 23 · Fury +1
Levels 30–39
- Level 30
- New
- The Vaizel board opens
- Skill levels
- Fury 4 → 5, Impact Hit 6 → 7, Annihilate 7 → 8, Shield Smite 8 → 9
- Stigmas
- Doom Shield 3 → 4
- Path steps
- Vaizel 1–5 · 4 stat nodes, Impact Hit +1
- Level 31
- Skill levels
- Warding Strike 8 → 9, Punishing Benediction 8 → 9, Pummel 8 → 9
- Stigmas
- Doom Shield 4 → 5
- Path steps
- Vaizel 6–7 · 1 stat node, Punishment +1
- Level 32
- New
- Stigma slot 3 opens
- Skill levels
- Insulting Roar 6 → 7, Punishment 7 → 8, Ironclad Defense 8 → 9
- Stigmas
- Noble Armor, Noble Armor 0 → 1
- Path steps
- Vaizel 8–9 · 1 stat node, Fury +1
- Level 33
- Skill levels
- Fury 5 → 6, Impact Hit 7 → 8, Annihilate 8 → 9
- Stigmas
- Noble Armor 1 → 2
- Path steps
- Vaizel 10–12 · 2 stat nodes, Judgment +1
- Level 34
- Skill levels
- Judgment 9 → 10, Vicious Strike 9 → 10, Warding Strike 9 → 10
- Stigmas
- Noble Armor 2 → 3
- Path steps
- Vaizel 13–14 · 1 stat node, Annihilate +1
- Level 35
- Skill levels
- Insulting Roar 7 → 8, Punishment 8 → 9, Enhance Health 9 → 10
- Stigmas
- Noble Armor 3 → 4
- Path steps
- Vaizel 15–17 · 2 stat nodes, Enhance Health +1
- Level 36
- Skill levels
- Fury 6 → 7, Pummel 9 → 10, Punishing Benediction 9 → 10
- Stigmas
- Noble Armor 4 → 5
- Path steps
- Vaizel 18 · 1 stat node
- Level 37
- New
- Stigma slot 4 opens
- Skill levels
- Shield Smite 9 → 10, Annihilate 9 → 10, Defiance 2 → 4, Survival Willpower 3 → 4, Guarding Seal 3 → 4
- Stigmas
- Taunt, Taunt 0 → 1
- Path steps
- Vaizel 19–21 · 2 stat nodes, Critical Damage Boost
- Level 38
- Skill levels
- Insulting Roar 8 → 9, Punishment 9 → 10, Survival Willpower 4 → 5
- Stigmas
- Taunt 1 → 2
- Path steps
- Vaizel 22 · Vicious Strike +1
- Level 39
- Skill levels
- Fury 7 → 8, Guarding Seal 4 → 5, Debilitating Smash 5 → 6, Survival Willpower 5 → 6, Block Pain 6 → 7
- Stigmas
- Taunt 2 → 3
- Path steps
- Nezekan 24 · Debilitating Smash +1Zikel 24–25 · 2 stat nodesVaizel 23 · 1 stat node
Levels 40–44
- Level 40
- New
- The Triniel board opens
- Skill levels
- Debilitating Smash 6 → 8, Block Pain 7 → 8
- Stigmas
- Battlefield Banner 5 → 6
- Path steps
- Triniel 1–2 · 2 stat nodes
- Level 41
- Skill levels
- Insulting Roar 9 → 10, Shield Rush 8 → 9, Impact Hit 8 → 9
- Stigmas
- Battlefield Banner 6 → 7
- Path steps
- Triniel 3–6 · 3 stat nodes, Judgment +1
- Level 42
- Skill levels
- Fury 8 → 9, Poach 8 → 9, Debilitating Smash 8 → 9
- Stigmas
- Battlefield Banner 7 → 8
- Path steps
- Triniel 7–8 · 2 stat nodes
- Level 43
- Skill levels
- Ironclad Defense 9 → 10, Impact Hit 9 → 10, Poach 9 → 10
- Stigmas
- Battlefield Banner 8 → 9
- Path steps
- Triniel 9–11 · 2 stat nodes, Vicious Strike +1
- Level 44
- Skill levels
- Shield Rush 9 → 10, Debilitating Smash 9 → 10, Defiance 4 → 5, Guarding Seal 5 → 6
- Stigmas
- Battlefield Banner 9 → 10
- Path steps
- Triniel 12 · Multi-Hit Chance
Level 45
- Level 45
- New
- The Azphel board opens, Arcana opens: equip the cards from the build summary
- Skill levels
- Fury 9 → 10, Defiance 5 → 6, Survival Willpower 6 → 7, Guarding Seal 6 → 7
- Stigmas
- Doom Shield 5 → 6
- Path steps
- Triniel 13–15 · 1 stat node, Enhance Health +1, Insulting Roar +1
How This Guide Is Made
From the builds of the top 98 Templar players by combat power (128,606–182,809), read between 12 Oct 2026 and 13 Oct 2026. Updated
Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).
Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.
Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.
Most used does not always mean strongest.
Game Values Used16 confirmed in game, 8 assumed
Assumed
Not checked in game yet. When a value is checked, every guide is recomputed with it.
- Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
- Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
- Skill points from level-ups by the level cap: 203
- Skill points from sealed dungeons and regional quests: about 181, spread from level 10
- Stigma slots open at character levels 22 / 27 / 32 / 37
- Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
- Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
- While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)
Confirmed in game
- Highest character level: 45
- Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
- A node opens next to the start or an open node (up, down, left or right)
- Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
- Paid with its own currency instead of crystals: Azphel
- 4 crystals per level from level 12 (117 by level 40)
- The Daevanion boards have no presets
- Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
- Every skill unlocks with the character level alone, without a quest
- Skill presets: 3 (the character pages show only the active one)
- Specialization slots per skill: 3
- Specialization options unlock at skill levels 8 / 12 / 16
- Stigma slots: 4
- Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
- Stigma specializations at stigma levels 5 / 10 / 15 / 20
- Arcana opens at character level 45
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