Cleric Build Guide
Stigmas
Earth PunishmentStigma Lv. 18
Light of ProtectionStigma Lv. 10
Noble AuraStigma Lv. 8
Prayer of AmplificationStigma Lv. 10
At Level 20
New at This Level
- The Zikel board opensShow Path
Spend Your PointsNot checked in game yet: the number of skill points, the character level each skill level needs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
Prayer of ConcentrationSkill level 2 → 3 · 1 skill point
BoltSkill level 3 → 4 · 1 skill point
Healing EnhancementSkill level 4 → 5 · 2 skill points
CondemnationSkill level 5 → 6 · 2 skill points
Judgment ThunderSkill level 7 → 8 · 4 skill points- ZikelPath steps 1–3 · 4 crystals2 stat nodes, Earth's Grace +1Show Path
Your Build at Level 20Not checked in game yet: the number of skill points, the character level each skill level needs, stigma points and their costs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
- Stigmas
Nothing yet
Judgment Thunder8
Condemnation6
Earth's Retribution8
Light of Regeneration6
Healing Light5
Chain of Torment7
Radiant Recovery4
Divine Aura7
Debilitating Mark7
Bolt4
Lightning Strike Scattershot5
Defiance2
Empyrean Lord's Grace5
Warm Benediction7
Healing Enhancement5
Immortal Veil4
Prayer of Concentration3
Empyrean Lords' Benediction4
Heal Block3
Skill levelsJudgment Thunder 8 · Condemnation 6 · Earth's Retribution 8 …
By Level 20
- Skill points
- 0 of 113 unspent
- Stigma points
- 0 of 0 unspent
- Crystals
- 0 of 37 unspent
Save Skill Points ForNot checked in game yet: the number of skill points and the character level each skill level needs. All values the guide uses are listed at the bottom of the page.
Earth's GraceSkill Lv. 2 from level 21 · 1 skill point
Radiant RecoverySkill Lv. 5 from level 21 · 2 skill points
Empyrean Lord's GraceSkill Lv. 6 from level 21 · 2 skill points
Coming Up
- The plan counts 384 skill points by level 45: from level-ups, sealed dungeons and regional quests. With fewer points the order stays the same, you just get there later. Not checked in game yet: the number of skill points. All values the guide uses are listed at the bottom of the page.
- Built from the final builds of level-45 players: it shows what to raise first, not the order they really took.
Full Plan: Level 1 to 45Not checked in game yet: the levels of the stigma slots, the number of skill points, the character level each skill level needs, stigma points and their costs, and how crystals are split between boards while leveling. All values the guide uses are listed at the bottom of the page.
Levels 1–11
- Level 1
- New
- Earth's Retribution, Judgment Thunder, Debilitating Mark, Warm Benediction
- Level 3
- New
- Divine Aura
- Level 4
- New
- Chain of Torment
- Skill levels
- Earth's Retribution 1 → 2
- Level 5
- New
- Lightning Strike Scattershot
- Skill levels
- Judgment Thunder 1 → 2, Debilitating Mark 1 → 2, Warm Benediction 1 → 2
- Level 6
- New
- Empyrean Lords' Benediction
- Skill levels
- Divine Aura 1 → 2, Chain of Torment 1 → 2
- Level 7
- New
- Light of Regeneration
- Skill levels
- Light of Regeneration 1 → 2, Empyrean Lords' Benediction 1 → 2, Earth's Retribution 2 → 3
- Level 8
- New
- Condemnation
- Skill levels
- Condemnation 1 → 2, Judgment Thunder 2 → 3
- Level 9
- New
- Empyrean Lord's Grace
- Skill levels
- Empyrean Lord's Grace 1 → 2, Debilitating Mark 2 → 3, Warm Benediction 2 → 3
- Level 10
- New
- Healing Light
- Skill levels
- Healing Light 1 → 2, Divine Aura 2 → 3
- Level 11
- New
- Healing Enhancement
- Skill levels
- Healing Enhancement 1 → 2, Chain of Torment 2 → 4, Light of Regeneration 2 → 3, Condemnation 2 → 3, Earth's Retribution 3 → 4, Judgment Thunder 3 → 4, Warm Benediction 3 → 4, Divine Aura 3 → 4, Debilitating Mark 3 → 4
Levels 12–19
- Level 12
- New
- The Nezekan board opens, Radiant Recovery
- Skill levels
- Radiant Recovery 1 → 2, Empyrean Lord's Grace 2 → 3, Earth's Retribution 4 → 5, Judgment Thunder 4 → 5, Warm Benediction 4 → 5
- Path steps
- Nezekan 1–3 · 3 stat nodes
- Level 13
- New
- Immortal Veil
- Skill levels
- Immortal Veil 1 → 2, Healing Light 2 → 3, Light of Regeneration 3 → 4, Chain of Torment 4 → 5, Divine Aura 4 → 5, Debilitating Mark 4 → 5, Earth's Retribution 5 → 6
- Path steps
- Nezekan 4–7 · 3 stat nodes, Judgment Thunder +1
- Level 14
- New
- Bolt
- Skill levels
- Bolt 1 → 2, Healing Enhancement 2 → 3, Condemnation 3 → 4, Judgment Thunder 5 → 6, Debilitating Mark 5 → 6, Warm Benediction 5 → 6, Lightning Strike Scattershot 1 → 2
- Path steps
- Nezekan 8–11 · 4 stat nodes
- Level 15
- New
- Heal Block
- Skill levels
- Radiant Recovery 2 → 3, Empyrean Lord's Grace 3 → 4, Divine Aura 5 → 6, Heal Block 1 → 2, Empyrean Lords' Benediction 2 → 4, Lightning Strike Scattershot 2 → 4
- Path steps
- Nezekan 12–13 · 1 stat node, Empyrean Lord's Grace +1
- Level 16
- New
- Defiance
- Skill levels
- Immortal Veil 2 → 3, Healing Light 3 → 4, Light of Regeneration 4 → 5, Chain of Torment 5 → 6, Earth's Retribution 6 → 7, Judgment Thunder 6 → 7
- Path steps
- Nezekan 14 · Cooldown Reduction
- Level 17
- New
- Prayer of Concentration
- Skill levels
- Prayer of Concentration 1 → 2, Bolt 2 → 3, Healing Enhancement 3 → 4, Condemnation 4 → 5, Warm Benediction 6 → 7, Debilitating Mark 6 → 7, Defiance 1 → 2
- Path steps
- Nezekan 15–16 · Healing Enhancement +1, Healing Light +1
- Level 18
- Skill levels
- Radiant Recovery 3 → 4, Empyrean Lord's Grace 4 → 5, Divine Aura 6 → 7, Heal Block 2 → 3, Lightning Strike Scattershot 4 → 5
- Path steps
- Nezekan 17 · Divine Aura +1
- Level 19
- Skill levels
- Immortal Veil 3 → 4, Healing Light 4 → 5, Light of Regeneration 5 → 6, Chain of Torment 6 → 7, Earth's Retribution 7 → 8
- Path steps
- Nezekan 18–20 · 2 stat nodes, Bolt +1
Levels 20–29
- Level 20
- New
- The Zikel board opens
- Skill levels
- Prayer of Concentration 2 → 3, Bolt 3 → 4, Healing Enhancement 4 → 5, Condemnation 5 → 6, Judgment Thunder 7 → 8
- Path steps
- Zikel 1–3 · 2 stat nodes, Earth's Grace +1
- Level 21
- New
- Earth's Grace
- Skill levels
- Earth's Grace 1 → 2, Radiant Recovery 4 → 5, Empyrean Lord's Grace 5 → 6, Divine Aura 7 → 8
- Path steps
- Zikel 4–6 · 2 stat nodes, Survival Willpower +1
- Level 22
- New
- Stigma slot 1 opens
- Skill levels
- Immortal Veil 4 → 5, Healing Light 5 → 6, Light of Regeneration 6 → 7, Chain of Torment 7 → 8
- Stigmas
- Earth Punishment, Earth Punishment 0 → 1
- Path steps
- Zikel 7–8 · 1 stat node, Condemnation +1
- Level 23
- New
- Survival Willpower
- Skill levels
- Survival Willpower 1 → 3, Bolt 4 → 5, Healing Enhancement 5 → 6, Condemnation 6 → 7
- Stigmas
- Earth Punishment 1 → 2
- Path steps
- Zikel 9–11 · 3 stat nodes
- Level 24
- Skill levels
- Earth's Grace 2 → 3, Radiant Recovery 5 → 6, Empyrean Lord's Grace 6 → 7, Warm Benediction 7 → 8, Debilitating Mark 7 → 8
- Stigmas
- Earth Punishment 2 → 3
- Path steps
- Zikel 12–13 · 1 stat node, Damage Boost
- Level 25
- New
- Radiant Benediction
- Skill levels
- Radiant Benediction 1 → 6, Immortal Veil 5 → 6, Healing Light 6 → 7
- Stigmas
- Earth Punishment 3 → 4
- Path steps
- Zikel 14–15 · 1 stat node, Chain of Torment +1
- Level 26
- Skill levels
- Bolt 5 → 6, Healing Enhancement 6 → 7, Radiant Benediction 6 → 7, Condemnation 7 → 8
- Stigmas
- Earth Punishment 4 → 5
- Path steps
- Zikel 16–17 · 1 stat node, Healing Light +1
- Level 27
- New
- Stigma slot 2 opens
- Skill levels
- Earth's Grace 3 → 4, Radiant Recovery 6 → 7, Empyrean Lord's Grace 7 → 8
- Stigmas
- Light of Protection, Light of Protection 0 → 1
- Path steps
- Zikel 18–20 · 3 stat nodes
- Level 28
- Skill levels
- Immortal Veil 6 → 7, Light of Regeneration 7 → 8, Healing Light 7 → 8, Judgment Thunder 8 → 9
- Stigmas
- Light of Protection 1 → 2
- Path steps
- Nezekan 21 · 1 stat nodeZikel 21 · Earth's Retribution +1
- Level 29
- Skill levels
- Bolt 6 → 7, Healing Enhancement 7 → 8, Earth's Retribution 8 → 9
- Stigmas
- Light of Protection 2 → 3
- Path steps
- Nezekan 22 · Light of Regeneration +1Zikel 22 · 1 stat node
Levels 30–39
- Level 30
- New
- The Vaizel board opens
- Skill levels
- Earth's Grace 4 → 5, Radiant Recovery 7 → 8, Chain of Torment 8 → 9
- Stigmas
- Light of Protection 3 → 4
- Path steps
- Vaizel 1–4 · 3 stat nodes, Earth's Grace +1
- Level 31
- Skill levels
- Immortal Veil 7 → 8, Condemnation 8 → 9, Light of Regeneration 8 → 9
- Stigmas
- Light of Protection 4 → 5
- Path steps
- Vaizel 5–6 · 1 stat node, Chain of Torment +1
- Level 32
- New
- Stigma slot 3 opens
- Skill levels
- Bolt 7 → 8, Healing Light 8 → 9, Divine Aura 8 → 9
- Stigmas
- Noble Aura, Noble Aura 0 → 1
- Path steps
- Vaizel 7–8 · 1 stat node, Earth's Retribution +1
- Level 33
- Skill levels
- Earth's Grace 5 → 6, Empyrean Lord's Grace 8 → 9, Radiant Recovery 8 → 9
- Stigmas
- Noble Aura 1 → 2
- Path steps
- Vaizel 9–10 · 2 stat nodes
- Level 34
- Skill levels
- Warm Benediction 8 → 9, Healing Enhancement 8 → 9
- Stigmas
- Noble Aura 2 → 3
- Path steps
- Vaizel 11–14 · 3 stat nodes, Condemnation +1
- Level 35
- Skill levels
- Debilitating Mark 8 → 9, Bolt 8 → 9, Immortal Veil 8 → 9
- Stigmas
- Noble Aura 3 → 4
- Path steps
- Vaizel 15–16 · 1 stat node, Bolt +1
- Level 36
- Skill levels
- Earth's Grace 6 → 7, Judgment Thunder 9 → 10, Condemnation 9 → 10
- Stigmas
- Noble Aura 4 → 5
- Path steps
- Vaizel 17–18 · 2 stat nodes
- Level 37
- New
- Stigma slot 4 opens
- Skill levels
- Earth's Retribution 9 → 10, Light of Regeneration 9 → 10, Healing Light 9 → 10
- Stigmas
- Prayer of Amplification, Prayer of Amplification 0 → 1
- Path steps
- Vaizel 19–21 · 2 stat nodes, Judgment Thunder +1
- Level 38
- Skill levels
- Chain of Torment 9 → 10, Empyrean Lord's Grace 9 → 10, Radiant Recovery 9 → 10
- Stigmas
- Prayer of Amplification 1 → 2
- Path steps
- Vaizel 22–23 · 1 stat node, Healing Enhancement +1
- Level 39
- Skill levels
- Earth's Grace 7 → 8, Divine Aura 9 → 10, Warm Benediction 9 → 10
- Stigmas
- Prayer of Amplification 2 → 3
- Path steps
- Vaizel 24 · Light of Regeneration +1
Levels 40–44
- Level 40
- New
- The Triniel board opens
- Skill levels
- Healing Enhancement 9 → 10, Debilitating Mark 9 → 10, Bolt 9 → 10
- Stigmas
- Earth Punishment 5 → 6
- Path steps
- Triniel 1–5 · 4 stat nodes, Chain of Torment +1
- Level 41
- Skill levels
- Defiance 2 → 4, Survival Willpower 3 → 6, Prayer of Concentration 3 → 5
- Stigmas
- Earth Punishment 6 → 7
- Path steps
- Triniel 6–7 · 1 stat node, Healing Light +1
- Level 42
- Skill levels
- Earth's Grace 8 → 9, Survival Willpower 6 → 7, Radiant Benediction 7 → 8
- Stigmas
- Earth Punishment 7 → 8
- Path steps
- Triniel 8–10 · 3 stat nodes
- Level 43
- Skill levels
- Radiant Benediction 8 → 10, Immortal Veil 9 → 10, Defiance 4 → 5
- Stigmas
- Earth Punishment 8 → 9
- Path steps
- Triniel 11–13 · 2 stat nodes, Judgment Thunder +1
- Level 44
- Skill levels
- Prayer of Concentration 5 → 7, Defiance 5 → 7, Lightning Strike Scattershot 5 → 7
- Stigmas
- Earth Punishment 9 → 10
- Path steps
- Triniel 14–15 · 1 stat node, Light of Regeneration +1
Level 45
- Level 45
- New
- The Azphel board opens, Arcana opens: equip the cards from the build summary
- Skill levels
- Earth's Grace 9 → 10, Survival Willpower 7 → 8
- Stigmas
- Light of Protection 5 → 6
- Path steps
- Triniel 16–18 · 2 stat nodes, Earth's Grace +1
How This Guide Is Made
From the builds of the top 81 Cleric players by combat power (121,463–155,202), read on 13 Oct 2026. Updated
Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).
Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.
Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.
Most used does not always mean strongest.
Game Values Used16 confirmed in game, 8 assumed
Assumed
Not checked in game yet. When a value is checked, every guide is recomputed with it.
- Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
- Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
- Skill points from level-ups by the level cap: 203
- Skill points from sealed dungeons and regional quests: about 181, spread from level 10
- Stigma slots open at character levels 22 / 27 / 32 / 37
- Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
- Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
- While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)
Confirmed in game
- Highest character level: 45
- Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
- A node opens next to the start or an open node (up, down, left or right)
- Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
- Paid with its own currency instead of crystals: Azphel
- 4 crystals per level from level 12 (117 by level 40)
- The Daevanion boards have no presets
- Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
- Every skill unlocks with the character level alone, without a quest
- Skill presets: 3 (the character pages show only the active one)
- Specialization slots per skill: 3
- Specialization options unlock at skill levels 8 / 12 / 16
- Stigma slots: 4
- Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
- Stigma specializations at stigma levels 5 / 10 / 15 / 20
- Arcana opens at character level 45
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