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Daeva Meta

Cleric Build Guide

Stigmas

  1. Earth PunishmentStigma Lv. 20
  2. Light of ProtectionStigma Lv. 11
  3. Noble AuraStigma Lv. 9
  4. Prayer of AmplificationStigma Lv. 13
Show the Whole Build Summary

The recommended order of nodes on each board. Every step touches a node you already have, so you can follow it crystal by crystal.

Vaizel

Typical top player: 99 of 134 crystals · 88 nodes · opens at level 30

Steps 1–9 reached
Path on Vaizel, step by step
StepNodeCrystalsOpened by
Recommended: what the typical top player opened (99 crystals)
10Next step1 stat nodeAttack1 crystal (15 in total)96%
11Condemnation +13 crystals (18 in total)99%
12–143 stat nodesDefense, Critical Hit, Attack3 crystals (21 in total)76–85%
15Bolt +13 crystals (24 in total)89%
16–183 stat nodesMax MP, Critical Hit, Defense3 crystals (27 in total)63–75%
19Judgment Thunder +13 crystals (30 in total)97%
20–212 stat nodesAttack, Critical Hit2 crystals (32 in total)78–82%
22Healing Enhancement +12 crystals (34 in total)94%
231 stat nodeCritical Hit Resist1 crystal (35 in total)63%
24Light of Regeneration +13 crystals (38 in total)97%
25–262 stat nodesMax HP, Critical Hit2 crystals (40 in total)77–79%
27Radiant Recovery +13 crystals (43 in total)99%
28–292 stat nodesMax MP, Critical Hit Resist2 crystals (45 in total)65–67%
30Divine Aura +13 crystals (48 in total)97%
31–333 stat nodesMax MP, Critical Hit, Attack3 crystals (51 in total)62–87%
34Warm Benediction +12 crystals (53 in total)91%
351 stat nodeCritical Hit Resist1 crystal (54 in total)77%
36Critical Damage BoostCritical Damage Boost +1.5%4 crystals (58 in total)95%
37–382 stat nodesAttack, Max HP2 crystals (60 in total)70–82%
39Immortal Veil +12 crystals (62 in total)90%
40Radiant Benediction +12 crystals (64 in total)79%
41–433 stat nodesAttack, Max HP, Critical Hit3 crystals (67 in total)64–72%
44Healing Light +13 crystals (70 in total)96%
45–462 stat nodesAttack, Critical Hit Resist2 crystals (72 in total)60–72%
47Critical Damage BoostCritical Damage Boost +1.5%4 crystals (76 in total)98%
481 stat nodeMax HP1 crystal (77 in total)72%
49Debilitating Mark +13 crystals (80 in total)88%
50–512 stat nodesDefense, Critical Hit Resist2 crystals (82 in total)44–60%
52Empyrean Lord's Grace +12 crystals (84 in total)100%
53–6614 stat nodesAttack ×2, Critical Hit ×3, Max MP ×2, Max HP ×2, Critical Hit Resist ×2, Defense ×314 crystals (98 in total)48–79%
Optional: what more invested top players add (9 in 10 spend 105 crystals or less)
67Survival Willpower +12 crystals (100 in total)73%
68Prayer of Concentration +12 crystals (102 in total)58%
69Empyrean Lords' Benediction +12 crystals (104 in total)61%
701 stat nodeMax HP1 crystal (105 in total)54%

Steps 71 to 88 are not listed: 9 in 10 top players of this build spend less on this board.

Arrow keys move between nodes. The list view shows every step as a table.

  • Reached
  • Next step
  • Later
  • Not on the path, or beyond what 9 in 10 top players spend
How to Read the Board

Crystals per node (outline color)

  • Common · 1 crystal
  • Rare · 2 crystals
  • Epic · 3 crystals
  • Unique · 4 crystals

Node type

  • Stat node
  • Skill node
  • Start

Opened by (share of this build)

  • 0%
  • under 20%
  • 20–40%
  • 40–60%
  • 60–80%
  • 80–100%

“Typical top player”: half of this build’s top players spent more on this board, half spent less.

14

Mark: the typical top player of this build (99 crystals)

Step 9 of 88 reached.

In the game, the board window shows the crystals still needed for all nodes. 134 minus that number is what you have spent on this board.

The leveling plan puts about 14 crystals on this board by level 32. Assumed

Your Next Steps

  • 10

    Attack

    Attack Bonus +3 · 1 crystal · 96% have it

  • 11

    Condemnation +1

    3 crystals · 99% have it

  • 12

    Defense

    Defense Bonus +30 · 1 crystal · 85% have it

  • 13

    Critical Hit

    Critical Hit +5 · 1 crystal · 76% have it

  • 14

    Attack

    Attack Bonus +3 · 1 crystal · 81% have it

Next: Leveling

How This Guide Is Made

From the builds of the top 97 Cleric players by combat power (124,176–185,984), read on 13 Oct 2026. Updated

Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).

Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.

Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.

Most used does not always mean strongest.

Game Values Used16 confirmed in game, 8 assumed

Assumed

Not checked in game yet. When a value is checked, every guide is recomputed with it.

  • Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
  • Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
  • Skill points from level-ups by the level cap: 203
  • Skill points from sealed dungeons and regional quests: about 181, spread from level 10
  • Stigma slots open at character levels 22 / 27 / 32 / 37
  • Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
  • Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
  • While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)

Confirmed in game

  • Highest character level: 45
  • Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
  • A node opens next to the start or an open node (up, down, left or right)
  • Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
  • Paid with its own currency instead of crystals: Azphel
  • 4 crystals per level from level 12 (117 by level 40)
  • The Daevanion boards have no presets
  • Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
  • Every skill unlocks with the character level alone, without a quest
  • Skill presets: 3 (the character pages show only the active one)
  • Specialization slots per skill: 3
  • Specialization options unlock at skill levels 8 / 12 / 16
  • Stigma slots: 4
  • Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
  • Stigma specializations at stigma levels 5 / 10 / 15 / 20
  • Arcana opens at character level 45