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Sorcerer Build Guide

Stigmas

  1. Element EnhancementStigma Lv. 20
  2. Fire WallStigma Lv. 12
  3. Delayed ExplosionStigma Lv. 10
  4. Cold StormStigma Lv. 6
Show the Whole Build Summary

The recommended order of nodes on each board. Every step touches a node you already have, so you can follow it crystal by crystal.

Triniel

Typical top player: 110 of 168 crystals · 116 nodes · opens at level 40

Steps 1–16 reached
Path on Triniel, step by step
StepNodeCrystalsOpened by
Recommended: what the typical top player opened (110 crystals)
17Next step1 stat nodeMax HP1 crystal (26 in total)75%
181 stat nodeDefense1 crystal (27 in total)55%
19Winter's Shackles +13 crystals (30 in total)95%
20–234 stat nodesCritical Hit, Critical Hit Resist, Attack, Defense4 crystals (34 in total)68–76%
24Vitality Evaporation +12 crystals (36 in total)92%
251 stat nodeAttack1 crystal (37 in total)92%
26Multi-Hit ChanceMulti-hit Chance +1.5%4 crystals (41 in total)91%
27–282 stat nodesMax HP, Max MP2 crystals (43 in total)53–57%
29Bittercold Wind +13 crystals (46 in total)97%
30–334 stat nodesMax MP ×2, Defense, Critical Hit Resist4 crystals (50 in total)57–87%
34Robe of Flame +12 crystals (52 in total)91%
351 stat nodeCritical Hit Resist1 crystal (53 in total)42%
36Absorb Essence +12 crystals (55 in total)59%
37–415 stat nodesAttack, Critical Hit, Max HP, Max MP, Defense5 crystals (60 in total)66–85%
42Firestorm +13 crystals (63 in total)99%
43–442 stat nodesAttack, Max MP2 crystals (65 in total)83–91%
45Multi-Hit ChanceMulti-hit Chance +1.5%4 crystals (69 in total)93%
461 stat nodeMax HP1 crystal (70 in total)82%
47Wish of Concentration +13 crystals (73 in total)98%
48–536 stat nodesMax HP ×2, Attack ×46 crystals (79 in total)77–87%
54Robe of Earth +12 crystals (81 in total)80%
55Fire Mark +12 crystals (83 in total)87%
56Ice Chain +13 crystals (86 in total)79%
57–582 stat nodesCritical Hit Resist, Max HP2 crystals (88 in total)57–61%
59Grace of Enhancement +12 crystals (90 in total)84%
60–7112 stat nodesCritical Hit ×6, Attack ×3, Max HP, Max MP, Critical Hit Resist12 crystals (102 in total)52–76%
72Robe of Cold +12 crystals (104 in total)71%
731 stat nodeCritical Hit1 crystal (105 in total)53%
74Cold Snap +12 crystals (107 in total)62%
75Flame Scattershot +13 crystals (110 in total)53%
Optional: what more invested top players add (9 in 10 spend 122 crystals or less)
76Frost Burst +13 crystals (113 in total)62%
77Frost +13 crystals (116 in total)58%
78–836 stat nodesDefense ×3, Attack, Max HP, Critical Hit6 crystals (122 in total)21–56%

Steps 84 to 116 are not listed: 9 in 10 top players of this build spend less on this board.

Arrow keys move between nodes. The list view shows every step as a table.

  • Reached
  • Next step
  • Later
  • Not on the path, or beyond what 9 in 10 top players spend
How to Read the Board

Crystals per node (outline color)

  • Common · 1 crystal
  • Rare · 2 crystals
  • Epic · 3 crystals
  • Unique · 4 crystals

Node type

  • Stat node
  • Skill node
  • Start

Opened by (share of this build)

  • 0%
  • under 20%
  • 20–40%
  • 40–60%
  • 60–80%
  • 80–100%

“Typical top player”: half of this build’s top players spent more on this board, half spent less.

25

Mark: the typical top player of this build (110 crystals)

Step 16 of 116 reached.

In the game, the board window shows the crystals still needed for all nodes. 168 minus that number is what you have spent on this board.

The leveling plan puts about 25 crystals on this board by level 45. Assumed

Your Next Steps

  • 17

    Max HP

    HP +100 · 1 crystal · 75% have it

  • 18

    Defense

    Defense Bonus +30 · 1 crystal · 55% have it

  • 19

    Winter's Shackles +1

    3 crystals · 95% have it

  • 20

    Critical Hit

    Critical Hit +5 · 1 crystal · 68% have it

  • 21

    Critical Hit Resist

    Critical Hit Resist +5 · 1 crystal · 76% have it

Next: Leveling

How This Guide Is Made

From the builds of the top 95 Sorcerer players by combat power (127,618–193,211), read between 12 Oct 2026 and 13 Oct 2026. Updated

Builds: we group the top players by the stigmas and skills they use. A group becomes a build of its own only with at least 15% of the players and at least 2 visible differences (stigmas or skills on the bar).

Daevanion path: every step opens a node next to one you already have. The nodes most top players opened come first, weighted by their crystal cost.

Leveling plan: we only see the final builds at level 45, not the order the players took. The plan buys first what almost every top player has, within the game’s level limits.

Most used does not always mean strongest.

Game Values Used16 confirmed in game, 8 assumed

Assumed

Not checked in game yet. When a value is checked, every guide is recomputed with it.

  • Highest trained skill level: 10 (bonuses from Daevanion, arcana and gear come on top)
  • Each further skill level needs 3 more character levels; passive skills from level 23 have no such limit
  • Skill points from level-ups by the level cap: 203
  • Skill points from sealed dungeons and regional quests: about 181, spread from level 10
  • Stigma slots open at character levels 22 / 27 / 32 / 37
  • Stigma points: 1 per level from level 22, 2 per level from level 40, 30 in total
  • Stigma points per stigma level in blocks of 5 levels (1–5, 6–10, 11–15, 16–20): 1 / 2 / 4 / 8
  • While leveling, each crystal goes to the open board that is furthest behind its share of the top players’ crystals (our model: the character pages only show finished builds)

Confirmed in game

  • Highest character level: 45
  • Crystals per Daevanion node by grade: Common 1 · Rare 2 · Epic 3 · Unique 4
  • A node opens next to the start or an open node (up, down, left or right)
  • Boards open at character level: Nezekan 12 · Zikel 20 · Vaizel 30 · Triniel 40 · Azphel 45
  • Paid with its own currency instead of crystals: Azphel
  • 4 crystals per level from level 12 (117 by level 40)
  • The Daevanion boards have no presets
  • Skill points per skill level, level 2 to 10: 1 / 1 / 1 / 2 / 2 / 2 / 4 / 4 / 4
  • Every skill unlocks with the character level alone, without a quest
  • Skill presets: 3 (the character pages show only the active one)
  • Specialization slots per skill: 3
  • Specialization options unlock at skill levels 8 / 12 / 16
  • Stigma slots: 4
  • Stigma slot 1 opens at character level 22, after the quest “The One Who Hears the Voice”
  • Stigma specializations at stigma levels 5 / 10 / 15 / 20
  • Arcana opens at character level 45